rec.autos.simulators

IRL physics in N2003???

Philste

IRL physics in N2003???

by Philste » Wed, 10 Sep 2003 07:10:32

I thought there was only BGN, CTS and Trans-AM physics in there...

Some people are currently working on a mod:
http://www.racesimcentral.net/

--
Philippe "Philster" Sergerie

Eric Leblan

IRL physics in N2003???

by Eric Leblan » Wed, 10 Sep 2003 09:31:13

No IRL physics, he will probably use the TA physics

There is only 4 differents physics in the exe. Any mod that come up will use
on of them.

Eric

Yo Phil!

Pete

IRL physics in N2003???

by Pete » Wed, 10 Sep 2003 10:40:30

    There might only be four in the exe but what makes you think there isn't
more buried in the coding? Speaking with others who have dismantled the
code they tell me there is more but I guess we wil just have to see what
shakes
out.

    Pete


Russell Unge

IRL physics in N2003???

by Russell Unge » Thu, 11 Sep 2003 02:41:09

They also have a nice link to download the 1.2.0.0 Beta Patch on the site.
WoooooHoooooo

Eric Leblan

IRL physics in N2003???

by Eric Leblan » Thu, 11 Sep 2003 10:58:42

There is only 4 physics in the code.

Eric Leblanc
Project Wildfire Beta Team


>     There might only be four in the exe but what makes you think there
isn't
> more buried in the coding? Speaking with others who have dismantled the
> code they tell me there is more but I guess we wil just have to see what
> shakes
> out.

>     Pete



> > No IRL physics, he will probably use the TA physics

> > There is only 4 differents physics in the exe. Any mod that come up will
> use
> > on of them.

> > Eric


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