rec.autos.simulators

Mystique + Voodoo2 + Colin McRae = disaster!

Carl Smethurs

Mystique + Voodoo2 + Colin McRae = disaster!

by Carl Smethurs » Fri, 03 Dec 1999 04:00:00

I'm having major problems with CMR and glitches, crashes and sloooow
menus.

I believe the menu problem is a known bug with Matrox drivers.  I'm
using v.4.12 on Win98, which AFAIK is the latest available.  Someone
suggested turning down the Graphics performance slider down a couple of
notches - but this just results in being booted back to the desktop when
I try to get beyond the first menu.  The odd thing is that very
occasionally the menu's work OK for a while, but generally there can be
anything up to a 1 minute lag(!) between input and response on the menu
- and sometimes no response whatsoever.

And that's not all - If I do manage to get into the game itself, after
between 5 and 15 minutes, the graphics get garbled - all the polygons
are still there, but no textures - making driving a bit difficult...  I
get the same problem in TOCA2, another DirectX game.  Yes, I know it
sounds like overheating - but I've got a 3" fan blowing directly onto my
Voodoo, and this sits in a very large tower case with 3 extra fans.
However, the problem does seem worse at 800x600 than 640, so who
knows...  _But_ Glide/OpenGL games such as Half-Life, Quake & Unreal all
run fine - I can run the Q2 Massive demo for hours without a hitch.

As you can tell, I'm flummoxed.  Any help greatly appreciated.

My system:

AMDK6-2 350 on VIA MVP3 Mobo
Generic Voodoo2 (12Mb)
Matrox Mystique 170 (4Mb)

TIA

Carl

Mr Meane

Mystique + Voodoo2 + Colin McRae = disaster!

by Mr Meane » Sat, 04 Dec 1999 04:00:00

I had the texture problem - the world looks like it's made of polystyrene -
which was solved by using the Quake3 compatible V2 drivers. Have you tried
the v1.4 CMR patch? Might help with the rest...

mm


Carl Smethurs

Mystique + Voodoo2 + Colin McRae = disaster!

by Carl Smethurs » Wed, 08 Dec 1999 04:00:00

Tried the 1.4 patch, tried the latest 3dfx reference drivers for DirectX7
(released 3 Dec 99). tried re-installing DirectX7, re-installing 3dfx
drivers.... Nothing seems to work.  In fact the 'polystyene polygons' have now
disappeared, -instead I've now got a foggy grey screen as soon as I get onto
the track- nothing else but all the normal sounds of the countdown and the
engine revving.

Ah well, I'm getting a TNT2 Ultra on Thursday - hopefully that will solve my
problems...


> I had the texture problem - the world looks like it's made of polystyrene -
> which was solved by using the Quake3 compatible V2 drivers. Have you tried
> the v1.4 CMR patch? Might help with the rest...

> mm



> > I'm having major problems with CMR and glitches, crashes and sloooow
> > menus.

> > I believe the menu problem is a known bug with Matrox drivers.  I'm
> > using v.4.12 on Win98, which AFAIK is the latest available.  Someone
> > suggested turning down the Graphics performance slider down a couple of
> > notches - but this just results in being booted back to the desktop when
> > I try to get beyond the first menu.  The odd thing is that very
> > occasionally the menu's work OK for a while, but generally there can be
> > anything up to a 1 minute lag(!) between input and response on the menu
> > - and sometimes no response whatsoever.

> > And that's not all - If I do manage to get into the game itself, after
> > between 5 and 15 minutes, the graphics get garbled - all the polygons
> > are still there, but no textures - making driving a bit difficult...  I
> > get the same problem in TOCA2, another DirectX game.  Yes, I know it
> > sounds like overheating - but I've got a 3" fan blowing directly onto my
> > Voodoo, and this sits in a very large tower case with 3 extra fans.
> > However, the problem does seem worse at 800x600 than 640, so who
> > knows...  _But_ Glide/OpenGL games such as Half-Life, Quake & Unreal all
> > run fine - I can run the Q2 Massive demo for hours without a hitch.

> > As you can tell, I'm flummoxed.  Any help greatly appreciated.

> > My system:

> > AMDK6-2 350 on VIA MVP3 Mobo
> > Generic Voodoo2 (12Mb)
> > Matrox Mystique 170 (4Mb)

> > TIA

> > Carl


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