Well, after hearing all the raves about F1RS here I quit waiting for the
U.S./North American version and got my U.K. import...although the graphics
are crisp and the weather effects are awesome, it feels like I am driving in
slow motion compared to the blockier but way more effective (for generating
a sense of speed) CART:PR.
Driving wise, it is too early to tell, but initial impressions are that it
feels more like GP2 (canned and over-controlled) than the immensely more
realistic CART:PR. However, it took a month of fiddling to get CART:PR to
feel like anything other than a bucket of bolts flailing itself
uncontrollably all over the road, so I hold out hope for F1RS.
My question: I have a T3 and am wondering how to get a respectable pedal
set-up. First off, the wheel and pedals are correctly configured and
calibrated in Win95 using the ProPanel. The adjustment for sensitivity in
F1RS seems to do nothing of the sort. There is only precisely one spot for
each of the acceleration and braking that I can use to prevent the two from
interfering with each other.
The car will idle above its normal idle speed (as though the pedal was being
partly depressed) until I turn the sensitivity down to about somewhere in
the 25% range (thanks for no digital output of the setting, UbiSoft). When
I hit this point, I am left with a functioning but somewhat dull pedal
response.
The brakes are being applied (as though the pedal was partly depressed)
unless I turn the sensitivity down to about 20%. Unfortunately, what I am
left with is a pedal that needs to be depressed almost all the way to get
any braking action whatsoever. Perhaps this is 80% no effect, as the slider
would suggest--except that if I adjust it any higher, the brakes are on the
whole time.
The cars already have unrealistically high engine deceleration, and driving
with the brakes on is ludicrous. Having to push the pedal 80% of the way
down before anything happens is equally ludicrous. I am desperately hoping
that I am missing something!
I thought the braking in CART:PR was bad (only the first 30% of the pedal
travel seems to be used), but I realise now that I would rather have the
top-end of pedal travel doing the work instead of the bottom-end (if those
two bad choices are the only options).
I know at least one of you F1RS gurus will be able to shed some light on
this as there is no way this sim. could have been pumped-up to its current
r.a.s. levels if it has this seemingly obvious control flaw.
Thanks in advance for your help.
Marc. "Change is inevitable...except from a vending machine."
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Marc Collins
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