rec.autos.simulators

PS2 Force Feedback vs. PC

Eric Tet

PS2 Force Feedback vs. PC

by Eric Tet » Tue, 01 Feb 2005 05:53:55


> Well, Logitech doesn't know what they're talking about.
> According to the movie at this link:

> http://www.racesimcentral.net/

> The Speedster 3 driving wheel will support FF.

Fanatec is full of it. Their website (fanatec.com) claims
the Speedster 3 will support force feedback with "any
current or upcoming racing game. The Speedster 3 ForceShock
allows ForceFeedback with all racing games on Xbox".

Reading between the lines of their intentionally misleading
website, it appears that what they call "force feedback"
is:

1) a generic center spring force, configurable but
unrelated to what's happening in the game (might as
well be a mechanical spring)

2) "ForceEffects" -- aka standard rumble effects, used to
vibrate the wheel shaft

3) "ForceShock" -- when the rumble output from the game
crosses a certain threshold, they jerk the wheel side
to side.

Obviously this is not "force feedback" as the term is used
by every other wheel manufacturer on the planet. Logitech
and the Forza team are both on record that true force
feedback is simply not supported by the XDK.

With that in mind, read the website and watch that video
again. They are slimeballs, IMO, intentionally misleading
people. Looking around the web, there are a large number
of gamers and publications that have been fooled.

Steve Smit

PS2 Force Feedback vs. PC

by Steve Smit » Thu, 03 Feb 2005 10:51:50

I was misinformed, as Rick Blaine said.  Well, an induction device woulda
been great - eliminating mechanical contact (aside from the bearings) would
have eliminated wear and tear on the innards, which is why most FF wheels
eventually fail.  Back to the old drawing board.  (Damn them!  Immersion
owns *all* the patents....)



> <snipped>

> | OTOH, I have heard good things abt. the Logi DFP (Driving Force
> | Pro), with both the PS2 and the PC.  It's a 900-degree wheel (2-1/2
> | turns lock-to-lock), but it will work fine w. games that don't
> | support all that twirling (it defaults to 270 deg., I think).  There
> | are no PC drivers for it...yet...but if you have Logi's profile s/w
> | you can set it up for a PC, no prob.  Unlike every earlier FF wheel,
> | the DFP uses neither cogs nor wires & pulleys; it's an induction
> | motor - no physical contact - so you don't get gear lash or linear
> | friction.

> What? "Induction motor"? That sounds sweet, but I am afraid it's just a
> regular set of gears. (with a ball bearing on the wheel shaft like your
MOMO
> Force, though). Just take off the top of the case to have a look for
> yourself.

> It is a nice wheel, though. The default range is 200 degrees

(http://www.logitech.com/index.cfm/products/details/US/EN,CRID=2250,co...

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