>>>Why on Earth would you hope that? More of this elitist *** ***by any
>>>chance? As long as there's no dilution of effort then how can it be bad? If
>>>anything it increases the chances of a GP4.
>>Imagine GP2 ported to a Playstation:
>>- Controls based on digital joypads
>>- Low-res graphics
>>- Max. 8 computer opponents
>>- Maybe six to ten tracks at best
>>- No advanced physics modelling (lesser setup options)
>But, wasn't GP2 quite playable via the keyboard? GP2 sold over a
>million, and I would strongly suspect that less than 10% ever went NSA
>with a wheel (that was so hard!) and I wonder how few even got as far
>as turning off all the driving aids. It was a fun arcade game at
>simple levels with auto gears and SA. That would have translated well
>to a console, especially with even just better default car setups -
>didn't every track start with 10/10 wings?
I've got both and GPL makes GP2 feel like a sunday drive. Yes with all
driving aids off.
<snip>
Yeah, but this ng is for those interested in 'real' driving sims, not
arcade racers. So, for all our sakes, let's hope that GP3 is such a
game otherwise its not something that's going to be top of my wish list.
Whereas, if it has at least the level of realism as GP2 then I can't
wait.
--
Peter Ives