rec.autos.simulators

OK.. final SLI question........

James Pickar

OK.. final SLI question........

by James Pickar » Thu, 10 Jun 1999 04:00:00

I want to be able to run GPL at higher resolution..


I also have a V2..   I can run at 800 x 600 at 36fps solid....  That is
good

At the next one higher  (can't remember..  900ish x something  :-)  I
can get about 32 fps..

and at 1024 x 768 I can get about 27-28 fps...

BUT.. i want this HIGHER RESOLUTION (1024 x 768)..  and full detail in
the MIRRORS....

I'm not looking for 70 fps  (it can't be done)..  but simly 36 fps at
higher resolution..

Some ppl have said it works good. ..  others have said it is a waste of
time....

I don't have money for a V3 (so plz don't tell me to get one  :-)

I just need to know if SLI will improve my fps to 36 fps at 1024 x
768?????

Thanx

James Pickard,
Melbournre,
AUSTRALIA

Alex Mar

OK.. final SLI question........

by Alex Mar » Thu, 10 Jun 1999 04:00:00

it won't, unless you're using the F10 "arcade" view

Chris Schlette

OK.. final SLI question........

by Chris Schlette » Thu, 10 Jun 1999 04:00:00

Yes.  You will be able to run in 1024x768 with 2 Voodoo2s in SLI
mode..however, I don't know about 36fps with full mirrors since I only run
them with car/track and all the detail off.


> I want to be able to run GPL at higher resolution..


> I also have a V2..   I can run at 800 x 600 at 36fps solid....  That is
> good

> At the next one higher  (can't remember..  900ish x something  :-)  I
> can get about 32 fps..

> and at 1024 x 768 I can get about 27-28 fps...

> BUT.. i want this HIGHER RESOLUTION (1024 x 768)..  and full detail in
> the MIRRORS....

> I'm not looking for 70 fps  (it can't be done)..  but simly 36 fps at
> higher resolution..

> Some ppl have said it works good. ..  others have said it is a waste of
> time....

> I don't have money for a V3 (so plz don't tell me to get one  :-)

> I just need to know if SLI will improve my fps to 36 fps at 1024 x
> 768?????

> Thanx

> James Pickard,
> Melbournre,
> AUSTRALIA


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