rec.autos.simulators

F1GP2 out of date NOW!

Stephen John Hoo

F1GP2 out of date NOW!

by Stephen John Hoo » Fri, 27 Oct 1995 04:00:00

No doubt you all know F1GP2 is based on the previous years GP teams,
which to be honest is ***y awful.

Does anyone know if F1GP2 will have an editor with it or will Crammond
rely on hackers to do HIS work.

If there is an editor with it it will have to change not just the
colours and nose cones etc. BUT and this is VERY important, the
attributes which accompany each driver.

For instance if you swap Schumcher with Alesi, Alesi will dominate the
races cos it will be Schui but under a different name!

Anyone know anything?

----------
Steve Hood

 "Is this testing whether I'm a replicant, or a ***, Mr Deckard?"

 "I'm not in the business... I am the business."

                                                BLADERUNNER.

Steve Smit

F1GP2 out of date NOW!

by Steve Smit » Fri, 27 Oct 1995 04:00:00


writes:

Yep, I just wonder if the circuits will have those "mickey-mouse"
safety chichanes that were introduced in the wake of Imola.  For
instance, I'd prefer to have Eau Rouge in it's pre 1994 state (ie. not
a chichane, but a fifth/sixth gear corner).  Still, at least we get a
couple of new circuits that weren't in the original game, plus some
revised circuits.  Let me think:

Aida - maybe not much of a bonus.  Possibly more exciting to drive than
it is to watch (like Hungaroring in the original game).
Jerez - the venue of the European G.P in 1994

Wasn't Silverstone revised in 1994?  Or was that for this years race?

Oh dear, apart from that, not much new on the circuit front.  Of
course, the tracks that we already know and love will take on a whole
new perspective with the new game engine.  I predict everything will
have to be re-learnt.  But, I think 1995 would have been a much better
choice.  We could have had the Nurburgring, Argentina and Aida.  Let's
hope Microprose will introduce data disks (or should that be discs?).  
1993 would also have been a good season to feature.

If F1GP I (especially on the Amiga) is anything to go by, support and
data disks once the product has been released will add up to the big
zero.

I would predict that there will be some way of changing driver
characteristics (although I seem to remember that new game engine also
deals with driver agressiveness etc.).  However, a graphics editor will
be a different story.  In F1GP I, writing an editor to change the
appearance of the cars and driver's helmets is an easy job, as it's
just a case of altering 16 colour values.  However, with F1GP II you've
got the added complexity of each car being a different shape presumably
with a different number of polygons, and each polygon having texture
mapping applied to it.  I would call that a programmers nightmare,
especially with Microprose supplying zero information (which is
likely).

We can only speculate until the simulation actually appears, but
whatever it has to offer, I suspect it'll make us look back on F1GP I
in the same way that we now look back on the primitive sims of a few
years back ... like Indycar Racing ;-)
            _________    ___________________________________________


Erdem Ond

F1GP2 out of date NOW!

by Erdem Ond » Sat, 28 Oct 1995 04:00:00

Hey check THIS out though, F1GP2 cars are gonna ba roughly 10 megs
data each, read sttraight off the CD, or else teh game would take more
than 260 megs on your drive. perhaps like indycar did, crammond will
have year to year updates of his product, i wouldnt mind paying for
it, except for the fact that my times in world circuit are good enough
to be in the top ten lists, so in F1GP1 i set up the drivers
extraordinarily well, so they wre*** on my back through the race,
and everything was very even, i would of course loose this part of the
game if its on CD

----------------------------------------------------------------------
Erdem Onder
Carleton University, Faculty of Engineering, Department of Mech/Aero


Insert Funny Stuff Here!!!
----------------------------------------------------------------------

Harald Boe

F1GP2 out of date NOW!

by Harald Boe » Thu, 02 Nov 1995 04:00:00


>How about going back X years and sticking in the old Nurburgring - 14 miles of deadly track with several HUGE straights
>followed by cliff-top ridges. And wasn't there a Donnington GP in 1994 or was that '93?

Yeah, that's what I would love to see it happen. Actually I am more thinking
of a 60's or 70's F1 sim.  Imagine driving a BRM, or a Lotus 72 or Tyrell 003
against Jochen Rindt, Jacky Stewart or Jim Clark....
I doubt that it would be commercial succes to develop such a race-sim, so I
think this will always be a dream.

Cheers,

Harald


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