rec.autos.simulators

Where can i contact Geoff crammond

Rich

Where can i contact Geoff crammond

by Rich » Sun, 30 Jul 2000 04:00:00



>On Fri, 28 Jul 2000 09:14:27 -0700, "Tim Yuhasz"


>>"Id like to give him a peice of my mind"

>>Are you sure there will be enough left to power
>>your autonomic systems?

>LOL!
>Though how big a 'peice' is we will probably never know ;-)
>Sounds like 1 pie, 2 pies.

well none of you can give a 'PEICE' if you can't spell PIECE right!!!
Ruud van Ga

Where can i contact Geoff crammond

by Ruud van Ga » Tue, 01 Aug 2000 04:00:00

On Sat, 29 Jul 2000 11:47:45 +0200, Rich




>>On Fri, 28 Jul 2000 09:14:27 -0700, "Tim Yuhasz"


>>>"Id like to give him a peice of my mind"

>>>Are you sure there will be enough left to power
>>>your autonomic systems?

>>LOL!
>>Though how big a 'peice' is we will probably never know ;-)
>>Sounds like 1 pie, 2 pies.

>well none of you can give a 'PEICE' if you can't spell PIECE right!!!

That's why I said... well, never mind <g>

Ruud van Gaal, GPL Rank +53.53
MarketGraph / MachTech: http://www.marketgraph.nl
Art: http://www.marketgraph.nl/gallery

Ruud van Ga

Where can i contact Geoff crammond

by Ruud van Ga » Tue, 01 Aug 2000 04:00:00

On Fri, 28 Jul 2000 23:19:06 -0500, rrevved



>>On Fri, 28 Jul 2000 14:44:46 GMT, "Tim McArthur"

>>>There must be something wrong with your computer. I run in 1024 mode (though
>>>capable of 1280 res) and It looks very nice to me. Sure, it could be a
>>>little better. Its not Unreal or Quake 3, and Im more than happy with the
>>>awesome framrate at 1024 (maxed out details and FPS).

>>Nah, no bilinear filtering for a lot of textures. Gives that ole' GP2
>>software rendering feel.

>If you have the game, how can you compare 1280x1024 in GP3
>to 640x480 in GP2?  Answer - you can't.

You could compare 1280x1024 WITH bilinear (or trilinear) filtering to
1280x1024 WITHOUT bilinear filtering though.
And some mipmapping.
You don't have to TRY that to know it will be better.

Ruud van Gaal, GPL Rank +53.53
MarketGraph / MachTech: http://www.marketgraph.nl
Art: http://www.marketgraph.nl/gallery


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