> like Brands Hatch or Donnington is much, much more appealing than reeling
> off lap after lap around a boring oval circuit. The only e***ment in the
> current version of NASCAR is driving the circuit the wrong way round and
> watching the cars getting mashed up. The European computer press didn't
> exactly welcome the game with open arms. They all loved the graphics system,
> but hated the idea of only having one proper racing circuit. I think the
> words oval and yawn were mentioned in the same sentance :)
circuits if there is enough interest. They probably used demographics to
determine that Indy Car and NASCAR would sell best. Now that the company
is off the ground they will be able to afford to take a chance. Maybe
the European computer press would like to take a crack at writing their
own. I've got a 13 year old neighbor who loves to crash the cars. As
for boring; that must mean that the Europeans have already mastered the
oval tracks. I sure haven't. Until I do, I don't think the game is ever
going to be boring. Besides, I've found that Wadkins Glen is very
difficult to drive. Any road course is going to be difficult to drive.
Until the 10-86 processor comes out and someone breaks the maximum speed
that a memory chip can be written to, and it becomes affordable to have
realtime feedback for your driver's seat ... I don't think a personal
computer will be able to handle a road course racing simulator.
Make suggestions, not insults :-)
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