You could do worse than "1nsane" by Codemasters. It's hard to beat some of
the tracks/cars for pure "rush"-factor.
Ratbag's Leadfoot comes to mind as well.
Jan.
=---
> > "Morfeas" wrote...
> > > Can someone suggest any offroad or stunt driving
> > > games (for PC)?
> > You could do worse than "1nsane" by Codemasters. It's hard to beat some
of
> > the tracks/cars for pure "rush"-factor.
> > Ratbag's Leadfoot comes to mind as well.
> > Jan.
> > =---
as jan stated, insane is pure, unaduterated fun. the physics model is spot
on for what it's trying to accomplish, which is more arcade than sim, but it
has a random track generator. the graphics and damage model are fairly
robust as well.
Bob
Since when did sales become a measure of quality. For it's day, Soda
was head and shoulders above most sims for realistic physics that you could
interpret when driving. As you said, the lack of 3dfx support meant only
N2 buyers would look at it. A shame.
dave henrie
Bob
'Screamer 4x4', despite the arcadey name, is a good offroad/4x4 simulation.
The physics are very good and the graphics are nice too. Needs a fairly
powerful PC though.
quantity doesn't equal quality.
It didn't sold for various reasons, nothing related to the quality of it's
game engine.
--
-- Fran?ois Mnard <ymenard>
-- http://ymenard.cjb.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
Exactly quantity doesn't equal quality, but if you think
<insert game company here> would rather put out a "quality" game that
doesn't sell or a POS that flies off the shelf, you are kidding
yourself.
I just get frustrated when I see posts raving about a great game that
died a premature death because it didn't sell. Except for what, about 50
of us on RAS, (50 is probably being generous, I doubt 50 of us here own
or have owned SODA) who else even gives a damn.
Have a poll on what's the greatest racing game ever and GPL will
probably clobber every other game, but it too died prematurely, sure we
all keep it alive, but the games owner (Sierra) washed their hands of it
years ago. This little rabid group here still isn't enough to keep a
great game from being abandoned by it's owner (not necessarily it's
creator). Even though I don't know anyone personally from Papy who was
involved in SODA's or GPL's development, I'll bet it wasn't their
decision to give up on these games.
You know what they say "Money talks and Bullshit walks" (and apparently
sells too)
Bob
Actually there was a lot more people who owned Soda <G> It sold around
35,000 iirc.
It didn't sell because the market was small for that, they didn't do any
marketing, they didn't much produce the game in many numbers, so you would
not have it in many stores. The game didn't appeal to much, if you compare
to how Microsoft marketed their "Monster Truck Madness" series.
--
-- Fran?ois Mnard <ymenard>
-- http://ymenard.cjb.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
they didn't do any
Actually, there is another suggestion... Screamer 4x4. It's a real
offroad racing stuff
where you make your own way around (mostly).
--
-- Fran?ois Mnard <ymenard>
-- http://ymenard.cjb.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...