>The last I was told was Skip Barber was on indefinite hold.
then it was postponed till mid june or july..
> Then a F3 / F3000 label and the open wheel ladder will be complete as
> > well.
> Really? What about the Toyota Atlantic, Barber Dodge, and Indy
> Lights?
> not to mention......................CART!!!!!
> (and that other series that only turns left....)
> dave henrie
>-spikey, working for Bugbear.
>p.s. .. And no, my relationship to Bugbear doesn't affect my opinion
>about this game. It's a sight to behold :-)
- Greger
>>The last I was told was Skip Barber was on indefinite hold.
>When did you hear this?? I remember the release date was mid feb '01,
>then it was postponed till mid june or july..
Andre
"Michael feels the same way about safety in auto racing as I do. Great minds
think alike." - David G Fisher
> >TRUST ME, the physics modeling is gorgeously made. Watching the car
> >trundle across a ditch/rough terrain/whatever looks and feels very
> >realistic and natural concerning the chassis action. Hard landings from
> >jumps makes you gringe from empathy towards the car.
> >-spikey, working for Bugbear.
> >p.s. .. And no, my relationship to Bugbear doesn't affect my opinion
> >about this game. It's a sight to behold :-)
> If you guys are looking for betatesters, I'm free. And cheap too. ;)
> - Greger
I have this horrible itch of comparing the graphics to the latest big
sim out there but considering the number of posts related to that
particular game and all the praise it's getting, I'd probably get
***ed by a very angry mob. *g*
And I believe it'll be JoWood who will handle the beta testing.
-spikey
> But I'm even cheaper than Greger Huttu ;-)
> And I am a perfectly *normal* driver, unlike Greger!
> I really hope that Historic Rally Trophy will become the GPL of rally
> racing... (Very good physics + nostalgia = racing dream)
> Bugbear people, the pressure is on your backs now. (grin)
> cheers
> Cyrille
> > On Fri, 23 Feb 2001 18:33:39 +0200, Ilari Lehtinen
> > >TRUST ME, the physics modeling is gorgeously made. Watching the car
> > >trundle across a ditch/rough terrain/whatever looks and feels very
> > >realistic and natural concerning the chassis action. Hard landings from
> > >jumps makes you gringe from empathy towards the car.
> > >-spikey, working for Bugbear.
> > >p.s. .. And no, my relationship to Bugbear doesn't affect my opinion
> > >about this game. It's a sight to behold :-)
> > If you guys are looking for betatesters, I'm free. And cheap too. ;)
> > - Greger