rec.autos.simulators

ANYONE able to host w/o N3 crashing in practice?

Jeff Jone

ANYONE able to host w/o N3 crashing in practice?

by Jeff Jone » Sat, 02 Oct 1999 04:00:00



>> I hosted about six or so races tonight, with no lockups at all. But, we
>> never went into practice mode. We just went straight to the track. No AI
>> cars either, and no problems at all.

>If you went straight to the track, then how did others join you??

I meant we went straight to the track from chat screen. We didn't go into
practice, or warmups. I should've said "we went straight to the actual race"

jeff

Hitch-Hike

ANYONE able to host w/o N3 crashing in practice?

by Hitch-Hike » Sat, 02 Oct 1999 04:00:00


> I meant we went straight to the track from chat screen. We didn't go into
> practice, or warmups. I should've said "we went straight to the actual race"

Ok, chat screen?... which one?  race selection and setup screen (all blue
screen) or after you go to the track, YOU just don't go into a practice
yourself? (with white chat box on left)    If the latter, when others are coming
in THEY can go to practice. Right?

btw, I just hosted 2 races with a 20 car field each and had now crashes!
(computer) (the back of the field "wrecked" alot.)  LOL

Thanks for the info..
Hitch-Hiker

bean

ANYONE able to host w/o N3 crashing in practice?

by bean » Sun, 03 Oct 1999 04:00:00

Me an Zog set up a server last night and we found (only guessing here) that if
you set the players to 15 and it ALL filled up it would freeze. But if we
started when there was only 14, it would be fine. We also did this with 30 and
as soon as it hit 30, the server would freeze. These are only guesses, not a
real test. Anyone else notice this?


> > I hosted about six or so races tonight, with no lockups at all. But, we
> > never went into practice mode. We just went straight to the track. No AI
> > cars either, and no problems at all.

> If you went straight to the track, then how did others join you??

> Hitch-Hiker


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