Mike
http://mikebeauchamp.com
Or a panic response to CMR4 !!!
--
Email contact
http://cerbermail.com/?ltQ8eCFmRa
I look forward to Richard Burns Rally, I just hope it's not really difficult
like Rally Trophy (I'm not talking about the physics, which I thought were
fine... I'm talking about the clock times, which were more than a little
brutal).
It's easy on easy....very difficult on higher difficulty levels though as
you'd expect.
I can win most of the rally's on easy with damage switched off, without
too much trouble, and I wouldn't consider myself an expert driver by any
means.
Haven't tried any of the harder settings yet, I want to get the hang of
easy with damage first, so it could be a while yet ;-)
--
Sean Black
> > Talk about milking the cow dry !
> > This must be a panic response to R.Burns, I guess.
> > http://www.codemasters.co.uk/colinmcrae2005/news.php?id=398
> Or a panic response to CMR4 !!!
> --
> Email contact
> http://cerbermail.com/?ltQ8eCFmRa
Andi.
Try putting the car in reverse while turning and you can see something just
aint right.
Rally Trophy was easy once ya got the hang of it all. The hardest car being
that little Fiat on expert. It seemed really top heavy, so if you jumped it,
it was hard to land, which sometimes resulted in going completely off after
a jump and then damaging the car really badly.
Mike
> >It's easy on easy....very difficult on higher difficulty levels though as
> >you'd expect.
> I'll second that. It's very hard to start with (especially with a
> gamepad) but once you get the hang of it, the easy level is easy, if you
> turn the damage off of course ;-).
> I can win most of the rally's on easy with damage switched off, without
> too much trouble, and I wouldn't consider myself an expert driver by any
> means.
> Haven't tried any of the harder settings yet, I want to get the hang of
> easy with damage first, so it could be a while yet ;-)
> --
> Sean Black
It's such a shame, CMR's graphics are great, it runs great on my PC the
stages I think are well done as well. But, once it gets to that replay, it's
the worst thing I've ever seen.
Mike
http://mikebeauchamp.com
> > Did Colin McRae 4 use the pivot point for the physics? I don't
believe
> it
> > did. It seemed to me cars wouldn't drift right through a turn quite so
> > easily like they did with previous games.
> Try putting the car in reverse while turning and you can see something
just
> aint right.
Not much choice on Xbox :-(
Can't wait for it to come out on PC, so I can drive it properly, with
wheel & pedals.
--
Sean Black
> Not much choice on Xbox :-(
> Can't wait for it to come out on PC, so I can drive it properly, with
> wheel & pedals.
> --
> Sean Black
Well, what should happen (vs. what happens in CMR 4)?
I usually race with automatic. I haven't noticed anything unusual about
reversing. But maybe it's only something you see with manual.
Driving the cars feels real & natural whilst the replays look simplified.
>It's such a shame, CMR's graphics are great, it runs great on my PC the
>stages I think are well done as well. But, once it gets to that replay, it's
>the worst thing I've ever seen.
>Mike
>http://mikebeauchamp.com