rec.autos.simulators

Papy 2003 wish list :)

extractor-removesp..

Papy 2003 wish list :)

by extractor-removesp.. » Thu, 17 Oct 2002 04:15:12

I'd like to see (many have been metioned before already):

1. dynamic weather and dynamic sky
        -won't effect a 30 lap race but would be great for league
         races
2. crews in the pits
         imagine trying to find you pit box with 40 pit signs***
        down and crews going over the wall to service their car
3. more active crew members
        - if you decide to add wedge, you see a crew member putting
        the jack in your mirror, or if adding tape, guys leaing down
        in front of the car or a guy cleaning the windshield
4. dirty windshield as you drive
        - imagine driving behind a guy and his engine blows and you
         have oil on your windshiled
5. better 3 dimenional trackside objects
        - get rid of those stock in pit and trackside objects, get
         more detail and more depth to them, no more 1 demsional group
         cut outs.
6. crew chief
        - asks you about how the car is tight in, tight out, loose in,
         loose out, etc.  Then you answer and the crew chief adjusts
         on the car.
7. damage model and graphics
        - improve it, allow for debris to come off a car during a
         wreck, and you run over it (instant flat) or how about
         getting a tire rub, and you need to pit before it blows.  Or
         if a tire goes flat and damages the car.
8. clutch pedal
        -better implementation.  I have a clutch, but I generally
        speed shift becuase I haven't ruined transmissions.
9. filters in multiplayer
        -like someone said before filters in games like unreal
         tournament, to say not show emplty game or aracde mode games
10. more failures
        - I've raced a ton with n3, n4 and n2002, and not too many
         times have I had an engine fail (unless I put on too much
         tape). How about dropping a cylinder, or having to switch to
         the secondary ignition during a race, or a battery failure,
         and you need to pit to replace it.
11. rough tracks
        - yes looks like their going to add this, might be cool to
         feel the bumps at Lowe's
12. more eye candy
        - better reflections, light effects, wheel marks on the side
         of cars, minor damage to bumpers
13. downloadable cars in practice
        - download other players' cars when you connect, great for
         broadband users, would not work during quaifying or race
14. one engine rule
        - if you blow or crash during qualifying or warmup, put at the
         back of the field
15. better rule flexibility
        - if you avoid a wreck by going down pit lane, not getting hit
         with a black flag.  Give back the options for a host to
        remove a black flag on a driver.

Don

Papy 2003 wish list :)

by Don » Fri, 18 Oct 2002 12:39:58


    Most were mentioned but I'll try to consolidate:
    1) Interactive debris!
    2) Brake wear (and heat) at Marty, Bristol, etc.
    3) Allow speeding down pit road during wreck avoidance, when pushed,
etc.
    4) Sunsets (Coca Cola 600, anyone?) complete with proper glare.
    5) CREW CHIEF!!!!!
    6) I like the idea of all other pit crews also being animated; but I
believe it's totally outside of reality given the resources this team's
going to get... :(
    7) Bad sportsman Black Flags
    8) PURSE MONEY.
    9) More intuitive calendar mangement (draw me a picture of a calendar
and let me type the tracks on the dates I want the races held)
    10) Career mode
    11) Track editor
    12) More accurate spotter ("he's looking low"; "they're dropping back on
you"; "try the high line")

    Gunner
    Racing fanatic (just a lousy simracer!)

John Simmon

Papy 2003 wish list :)

by John Simmon » Fri, 18 Oct 2002 13:48:21





> > I wish the server could turn off that damn wall glue for
> > League races.

>     Most were mentioned but I'll try to consolidate:
>     1) Interactive debris!
>     2) Brake wear (and heat) at Marty, Bristol, etc.
>     3) Allow speeding down pit road during wreck avoidance, when pushed,
> etc.
>     4) Sunsets (Coca Cola 600, anyone?) complete with proper glare.
>     5) CREW CHIEF!!!!!
>     6) I like the idea of all other pit crews also being animated; but I
> believe it's totally outside of reality given the resources this team's
> going to get... :(
>     7) Bad sportsman Black Flags
>     8) PURSE MONEY.
>     9) More intuitive calendar mangement (draw me a picture of a calendar
> and let me type the tracks on the dates I want the races held)
>     10) Career mode
>     11) Track editor
>     12) More accurate spotter ("he's looking low"; "they're dropping back on
> you"; "try the high line")

>     Gunner
>     Racing fanatic (just a lousy simracer!)

13) Enforce pit-road speeds and pit exit/traffic merge in ALL sessions.

14) Implement backup car rule - if you shift-r or ESCAPE at any time
during any session and you're not in your pit stall, you are considered
to be using a backup car, and you are automatically moved to the back of
the field for the start of the race.

15) Be able to take the car behind the wall at the end of a session, and
to victory lane at the end of the race (if you win).

--
=========================================================
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  http://www.paddedwall.org/john
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  http://www.paddedwall.org/demons2
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  http://www.paddedwall.org/diecast

If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================

Ed Solhei

Papy 2003 wish list :)

by Ed Solhei » Fri, 18 Oct 2002 19:05:09

I seem to have forgotten a few of my previous wishes too:

1. Fix ALL the damn scoring bugs we got in N2002
2. Allow us to used worn tires during practice sessions...  I.e the ability
to save and re-use any set of tires.
3. Go behind the wall to fix major problems during races.
4. Dynamic racing groove

(weather- / sun- / light-effects would be nice too... but please do all the
other - important bits first)

--
ed_

Bill Bollinge

Papy 2003 wish list :)

by Bill Bollinge » Thu, 17 Oct 2002 05:13:45

The question will be... Will Sierra want to put the screws to EA by doing
this :)

Just a nice little FU to EA as Sierra leaves the building. LOL.

It would be funny if N2003 ends up like Half-Life and keeps on selling units
3-5 years after its initial release because of all of the mods.



Don Wilsh

Papy 2003 wish list :)

by Don Wilsh » Sat, 19 Oct 2002 04:24:07

These mods can come from either Sierra or if they drop the ball it can
come from other publishers or even the internet !

--
Donald Wilshe
888 588-9207
Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg Catalog
Library
www.martelbros.com
Other Interest:
www.ivga.com
www.games-advertising.com
www.whra.com


> The question will be... Will Sierra want to put the screws to EA by doing
> this :)

> Just a nice little FU to EA as Sierra leaves the building. LOL.

> It would be funny if N2003 ends up like Half-Life and keeps on selling
units
> 3-5 years after its initial release because of all of the mods.





> > > Other things I'd like to see:

> > > - Track editor or support for 3rd party tools (i.e give us the
formats!)

> > If this is the last Papy NASCAR Sim, then there is no reason not to do
> > this - just because they can't officially make new NASCAR sims every
> > year doesn't mean that the enthusiasts can't keep updating the last
> > version...

R Keatin

Papy 2003 wish list :)

by R Keatin » Sat, 19 Oct 2002 06:38:09

Message improvement:
Messages are used in the sim to simulate hand signals.  It would be cool if
while driving, your message only could be seen by the car imideatly in front
of you and imideatly in back of you.  It would be more real, we wouldn't
have to read all the chater, and you'd instinctily know that the message was
comming from your area and not from a driver on the other side of the track
somewhere.

While they are at it, they could limit the messages available when driving
to only what can be communicated through a hand gesture.  If people want to
talk, make them park the car and go into a chat mode.

Russell


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