rec.autos.simulators

papy_ai.ini tweaks for NR2003/Trans Am?

Kendt Eklu

papy_ai.ini tweaks for NR2003/Trans Am?

by Kendt Eklu » Tue, 09 Mar 2004 13:53:58

Anyone have advice on tweaking the papy_ai.ini, or maybe just the
individual track .ini files for NR2003 and the PTA mod?
I saw the suggestion about increasing the draft distance for the SS
tracks/cup cars.  What I'm really looking for is a way to tone down
the agressiveness, or at least increase the ability of the AI drivers
in the PTA mod to look ahead.  I'm reasonably fast, I think, (auto AI
at Kya adjusted the AI to 104%), but the AI all drive like Surtees in
GPL - if I don't brake at the last possible second, every corner -
*bang*!  I wouldn't mind a nudge out of the way, or getting an AI
driver stuffing inside me when I brake a little early, but they just
ran smack into me.  Toning down the global AI just makes it a cinch to
beat them, which is no fun.
I love the Trans Am mod, but this is starting to ruin it for me.  Am I
going to have to adjust this in all the car files?  IIRC there was
just a single parameter that made GPL alot better in this regard.
I'll have to look at the TPTCC car settings, I don't remember them
being this bad.

TIA!
Kendt

PS - Remco, I know what you're going to suggest, but I'd like to at
least have the *chance* to get fast and consistent without having my
back end destroyed every AI race ;).


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