rec.autos.simulators

ICR2 - 40 car set and paintkit problem - DOS

Adilson Falt

ICR2 - 40 car set and paintkit problem - DOS

by Adilson Falt » Tue, 13 May 1997 04:00:00

Someone can tell me how I can import new cars from the Gherard 40 car
set ***ed cars ?
I can export them, but I don't can import other pcx file (New**.pcx)
with the same name!
I was doing a F1 X Cart carset, based in the F1 97 e PPG 97 cars what I
download for the web.

Adilson Faltz

Excuse my poor English...

Mark Gil

ICR2 - 40 car set and paintkit problem - DOS

by Mark Gil » Wed, 14 May 1997 04:00:00

Hi Adilson!



You need to rename the car .pcx that you want to import to one of the
following names, which are for the seven new cars:

new13.pcx
new23.pcx
new32.pcx
new26.pcx
new28.pcx
new29.pcx
new30.pcx - This one is the last car in the set.

These have worked okay for me.  Alternatively, you can import the car to
another part of the carset, and use the 'swap' function in the paintkit
to put it where you want.

Hope that helps!

 Mark 'Damon' Gill      "Only rock can save us now!"


 http://www.racesimcentral.net/;      O==-O\

Michael E. Carve

ICR2 - 40 car set and paintkit problem - DOS

by Michael E. Carve » Thu, 15 May 1997 04:00:00


: Someone can tell me how I can import new cars from the Gherard 40 car
: set ***ed cars ?
: I can export them, but I don't can import other pcx file (New**.pcx)
: with the same name!
: I was doing a F1 X Cart carset, based in the F1 97 e PPG 97 cars what I
: download for the web.

I don't know if there ever was a patch for the paintkit to handle the
extra cars.  However, there are a couple of programs available that will
allow you unpack and repack this file.  Thus you should be able to
substitute your new cars before packing.

You will find these in the Unpack / Pack DAT file at the following URL
under Utilities:
http://www.racesimcentral.net/~rueck_cw/pages/racesim/

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=


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