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10.11.05 - Progress of first rFactor update
Here is a quick list of some of the things we are currently working on and
hope to provide shortly in our first rFactor update.
* Reduced video memory usage, and automatic texture reduction if video
memory is filled to capacity. An in-game usage meter is also provided.
* Many graphics optimizations including shadows and headlights. Go ahead,
try Max Shadow Detail.
* Basic administrator features for the dedicated server. Additional features
in future updates.
* New information displayed in Replay Fridge (driver names, lap times,
speed, etc.).
* New expanded and accurate results files which will be compatible with
RaceCast XML parsers.
* Much reduced tendency for AIs to rear end the player, and many other AI
improvements. They have been given a firm warning about their recent
behavior.
* Blue flag and full-course yellow improvements and changes.
* In-game field of view (FOV) option.
* Improved online play including additional collision checks to prevent
remote vehicles from appearing to go through walls., most notable at
Joesville and the rFactor 400.
* New track layout: Sardian Long, a very challenging city course that
requires patience to allow the rhythm of the circuit to unfold. Requires
stamina.
* Tons of bug fixes and miscellaneous improvements.
Please note: Before installing the update, we recommend you revert any
original files that you modified to the release version (1020). We will also
provide an updated version of the full installer for fresh installations.
--
David G Fisher