rec.autos.simulators

Rally sim with snow condition?

David Butte

Rally sim with snow condition?

by David Butte » Sat, 15 Jul 2000 04:00:00



>> I don't think may people here have too good an idea as to how a
>> fwd rally car handles.

>Including you, excluding many.

Certainly including me. I've never driven a rally car in my life. And I
accept (from what people who *do* know have said) that RC doesn't have
physics even close to those in GPL. But, after some fiddling with the
.ini file, I find it more satisfying to drive than CMR or RM (both of
which I like). When I said "don't forget they're FWD", I didn't mean
"you're all talking crap".

--
David. (GPLRank handicap: +19.68)
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)

David G Fishe

Rally sim with snow condition?

by David G Fishe » Sat, 15 Jul 2000 04:00:00

I suggest you read these reviews very carefully before you or anyone else
tries to imply that I am alone in my views. I'd guess there are many
thousands who agree with me actually, including the majority of real life
rally drivers.

http://www.racesimcentral.net/

http://www.racesimcentral.net/

http://www.racesimcentral.net/

There were approximately 15 pro rally drivers who had input into RC2000.
When I beta tested RC2000, I chatted with a number real life drivers and
what I didn't know about rally cars, I soon learned. They had a lot of
input, and made sure that MF modeled the cars correctly. A number of the MF
team also had rally experience.

A number of the other beta testers were successful rally drivers. They also
assured me the cars were modeled correctly. I've read the comments of, and
talked to, enough real life rally drivers to be confident that MF got it
right. I've even driven a rally car myself. Overall, it's a deep and
excellent sim, setting new standards in some areas.

The silly criticisms here started back when an apla demo was released ( and
later a beta) and no matter how many times they were told it was an alpha
(there was enormous anticipation of RC, and MF simply wanted to be nice by
giving people a taste of what was to come), people here at r.a.s. ignored
that enormously important fact, and blasted the physics. Says it all right
there.

The criticisms of RC that I've read here at r.a.s. since it was released
have been mostly silly comments like, "the back end won't slide", and "
there should be more pitch and roll".
FWD rally cars don't slide very easily at all, but can be made to if the
correct technique is used. That technique works perfectly in RC2000. They
exhibit almost no pitch and roll ecause they're beefed up with extremely
stiff suspensions. Even my girlfriend's Honda doesn't pitch and roll. Why
would a rally car? That's where the "cardboard box" comments come from, I
guess. Watch any in car camera view on television, and it looks exactly like
what you see in the***pit of a RC2000 car.

RC is one of the three best sims with regard to ff. You can't have great ff
without an excellent physics model.

To be honest, I have given up on expecting serious discussion about car
physics here at r.a.s. There's only a few people who really seem to know
what they are talking about.

I've read too many posts which said the physics in F12000 aren't in the same
class as GPL. Nonsense.

I've read too many posts claiming that GP2 had canned spins. Nope.

I've read far a million posts saying that a sim's physics "suck".

I've read (ugh) too many comments about the GPL physics model, and then I
find out Jackie Stewart says the real cars had far more grip than they do in
GPL. What does he know anyway?

Everyone is entitled to their opinions, and no one ever admits they might be
wrong on this topic. I'm going to continue to listen to the experts, and
then formulate my opinions. If I end up in the minority with those
opinions.....then great.

David G Fisher


> who rattled your cage?
>  So the cars in any or all three of the aforementioned cars handle
> correctly, do they? Rally cars, with a few obvious exceptions, handle no
> differently than the street version, and so not at all like the versions
> available in games at the moment. And, FYI, I grabbed a mate of mine,
> ex-Lombard RAC 12th in class, to test them. Surprisingly, the best of the
> bad bunch as far as he was concerned was CMR.

> Not content with p**sing off the entire GPL crowd, you now turn your
> attention to the new market of rallyers. Well done, David.

> --
> Colin Harris
> ColinHarris in N3/NL & VROC
> Remove "your knickers" to reply



> > People rarely say what they think the cars should handle like, only that
> > "it's not right".

> > I don't think may people here have too good an idea as to how a fwd
rally
> > car handles.

> > David G Fisher




> > > >Is there any rally sim out there with snow/ice condition but has
> > > >excellent graphics and physics?

> > > Do remember, folks, that British Rally Cars are *front* wheel drive.
> > > Don't expect them to feel like an F1 car or a BMW!

> > > --
> > > David. (GPLRank handicap: +19.68)
> > > "After all, a mere thousand yards - such a harmless little knoll,
> > > really."
> > > (Raymond Mays on Shelsley Walsh)

Bendit

Rally sim with snow condition?

by Bendit » Sat, 15 Jul 2000 04:00:00


    Just a few things, from my uninformed viewpoint:

    It does not seem to matter much (or as much as it should) how fast you
are travelling; if you hit the side of a steep wall or medium-sized rock at
just the right angle/position you will flip on to your roof. Makes sense at
high speeds, but at a (literally) *snail's pace*? LOL! Inertia would have
something to say about that.

Strike one.

    Again, hit something at the side of the road, but this time only at
speed. Sometimes, the car will ***ly (almost *instantaneously*) roll to
a 45 degree angle (so that the car is travelling momentarily on two wheels,
either the right-side wheels, or left-side), and almost immediately it will
lurch ***ly back again to four wheels, and you continue as if nothing
happened. Whether it's translation or rotation, all things decelerate or
accelerate when acted upon by a force - nothing terrestrial is *that*
instantaneous. Again, as if there was no such thing as inertia.

Strike two.

   Travel very quickly down a straight and hit a hay bail or a fence post
head on, or a log on the ground with your right front tire. Come to a
complete dead stop instantaneously. An almost humourous inability to handle
collisions properly. Yet again, no regards to inertia and Newtons 1st law.

Strike three.

You're out. Not the game, because it had many redeeming features, and not
all of its physics are bad. In fact, I would describe its physics as
incomplete, most parts done well, but a few significant (and fundamental)
parts (e.g. inertia) not so well or at all. But *you're* out, David, for
claiming this game to have physics rivalling that of GPL, which I can see is
patently wrong even after having played GPL for only a couple of days. It's
simply not in the same league. I look forward to Ubisoft's rally sim.
Meanwhile, I'll enjoy GPL.

Bendito;

Pierre Robitaill

Rally sim with snow condition?

by Pierre Robitaill » Sat, 15 Jul 2000 04:00:00


> I've read (ugh) too many comments about the GPL physics model, and then I
> find out Jackie Stewart says the real cars had far more grip than they do in
> GPL. What does he know anyway?

Jackie Stewart said that real cars had more grip than in GPL? Were
did you find this? I wasn't aware that he had tried GPL.
Colin Harri

Rally sim with snow condition?

by Colin Harri » Sat, 15 Jul 2000 04:00:00

You know, I don't think it sucks at all, in fact it's highly playable in
spite of it's limitations. Excellent post earlier about the haybale thing,
etc, wtc, but you have to get used to the wheel and it's unusual response to
your requests for turning...Actually, I rather like it as a distraction from
other things, but I can't help but feel it could be so much better.

--
Colin Harris
ColinHarris in N3/NL & VROC
Remove "your knickers" to reply


Juss

Rally sim with snow condition?

by Juss » Sun, 16 Jul 2000 04:00:00

So many words and RC2000 still sucks...
Magnus Svensso

Rally sim with snow condition?

by Magnus Svensso » Tue, 18 Jul 2000 04:00:00



Not me either to a point, I think I have some idea, but my old man
does have full knowledge, being a former rally driver. He says it is
totally unrealistic. Face it.

I mean, everyone who have eyes, ears and a driver's licence MUST see
that it is totally off the wall. Try braking to a complete stop at 15
metres from 160kph, on gravel no less. bla bla no inertia bla bla no
slides et.c et.c et.c

Magnetic fields messed the physics up, horribly. Get over it.

/Magnus


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