rec.autos.simulators

Midtown Madness & TNT2

Larr

Midtown Madness & TNT2

by Larr » Sat, 26 Jun 1999 04:00:00

Good Morning all,

Has anyone figured out how to get Midtown Madness to allow more than
640X480 resolution when using a TNT or TNT2 card?

I have checked everything I can think of, including the read-me, but it
doesn't address this specific issue.

The Video troubleshooting section in the readme is extensive (that's
scary to begin with).

When a MICROSOFT game can't handle DirectX properly, where are we
headed?

Thanks for any assistance!

-Larry

Timbuk

Midtown Madness & TNT2

by Timbuk » Sat, 26 Jun 1999 04:00:00

Go to www.tweak3d.com.  Lok at the Midtown area.  There's a fix for this
therre.


Sinj

Midtown Madness & TNT2

by Sinj » Sun, 27 Jun 1999 04:00:00

Copy and replace this text in your VIDEO.CFG file located in the game directory.
I've replaced all the 320 resolutions with the 3 standard hi-re modes.  My
Viper770 AGP Ultra plays the game at 1600x1200 at full detail and shadows and
it's smooth as silk.

Backup your old file first just in case we don't have the same cards.

==================================================

FileVersion=112
RendererCount=2
RendererChoice=1
[Software Renderer]
Type=0
InterfaceGuid=00000000-0000-0000-00-00-00-00-00-00-00-00
DriverGuid=d7b71e3e-4368-11cf-9e-73-03-6a-b5-c2-c9-35
bSmoothAlpha=0
bAdditiveBlending=1
bVertexFog=1
bMultiTexture=0
bTexturePalette=1
bHaveMipmaps=0
uSpecialFlags=0
Resolutions=7
1024 768 33554432
1280 1024 33554432
1600 1200 33554432
480 360 33554432
512 384 33554432
640 400 33554432
640 480 33554432
ResChoice=6
[NVIDIA RIVA TNT2]
Type=1
InterfaceGuid=00000000-0000-0000-00-00-00-00-00-00-00-00
DriverGuid=d7b71e3e-4368-11cf-9e-73-03-6a-b5-c2-c9-35
bSmoothAlpha=1
bAdditiveBlending=1
bVertexFog=1
bMultiTexture=1
bTexturePalette=0
bHaveMipmaps=1
uSpecialFlags=4
Resolutions=7
1024 768 62260224
1280 1024 62183424
1600 1200 61924224
480 360 61607424
512 384 61464576
640 400 61108224
640 480 60801024
ResChoice=1


>Good Morning all,

>Has anyone figured out how to get Midtown Madness to allow more than
>640X480 resolution when using a TNT or TNT2 card?

>I have checked everything I can think of, including the read-me, but it
>doesn't address this specific issue.

>The Video troubleshooting section in the readme is extensive (that's
>scary to begin with).

>When a MICROSOFT game can't handle DirectX properly, where are we
>headed?

>Thanks for any assistance!

>-Larry

Tempor

Midtown Madness & TNT2

by Tempor » Mon, 28 Jun 1999 04:00:00

Simply copying this to the video.cfg will not work because the carriage
return are missing (they show up as back boxes in standard ASCII). You need
to copy those black boxes (from opening up your video.cfg using Notepad)
after every line because the formatting in WordPad or MSWord isn't accepted
by Midtown Madness.


> Copy and replace this text in your VIDEO.CFG file located in the game
directory.
> I've replaced all the 320 resolutions with the 3 standard hi-re modes.  My
> Viper770 AGP Ultra plays the game at 1600x1200 at full detail and shadows
and
> it's smooth as silk.

> Backup your old file first just in case we don't have the same cards.

> ==================================================

> FileVersion=112
> RendererCount=2
> RendererChoice=1
> [Software Renderer]
> Type=0
> InterfaceGuid=00000000-0000-0000-00-00-00-00-00-00-00-00
> DriverGuid=d7b71e3e-4368-11cf-9e-73-03-6a-b5-c2-c9-35
> bSmoothAlpha=0
> bAdditiveBlending=1
> bVertexFog=1
> bMultiTexture=0
> bTexturePalette=1
> bHaveMipmaps=0
> uSpecialFlags=0
> Resolutions=7
> 1024 768 33554432
> 1280 1024 33554432
> 1600 1200 33554432
> 480 360 33554432
> 512 384 33554432
> 640 400 33554432
> 640 480 33554432
> ResChoice=6
> [NVIDIA RIVA TNT2]
> Type=1
> InterfaceGuid=00000000-0000-0000-00-00-00-00-00-00-00-00
> DriverGuid=d7b71e3e-4368-11cf-9e-73-03-6a-b5-c2-c9-35
> bSmoothAlpha=1
> bAdditiveBlending=1
> bVertexFog=1
> bMultiTexture=1
> bTexturePalette=0
> bHaveMipmaps=1
> uSpecialFlags=4
> Resolutions=7
> 1024 768 62260224
> 1280 1024 62183424
> 1600 1200 61924224
> 480 360 61607424
> 512 384 61464576
> 640 400 61108224
> 640 480 60801024
> ResChoice=1


> >Good Morning all,

> >Has anyone figured out how to get Midtown Madness to allow more than
> >640X480 resolution when using a TNT or TNT2 card?

> >I have checked everything I can think of, including the read-me, but it
> >doesn't address this specific issue.

> >The Video troubleshooting section in the readme is extensive (that's
> >scary to begin with).

> >When a MICROSOFT game can't handle DirectX properly, where are we
> >headed?

> >Thanks for any assistance!

> >-Larry


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