OpenGL. Detail Bias closed to 85%. Mirror is updated every 6 frames.
Objects: Many. Mirror: Cars and Tracks only. All other graphic options are
on.
In a full course race--19 cars, framerate ranges from 19 to 37. 37 when no
cars are in front of me. 25 when more than one cars are in front of me and
very closed. 19 during the race startup. It appears the mirror updates
slow down the game a lot. Making the mirror to update every 6 frames, I
gained 13 frames.
Yes, I am very pleased with the OpenGL patch.
System Spec:
TNT
192 MB of RAM