'curbs' on some of the tracks.
However, I have always suspected it may be mip-mapping that causes that in
SCGT.
-Larry
> > Hi STP,
> > I used to see tearing on the V3-3000 in Flight Unlimited for example,
and
> > also in GPL. But with the Geforce, luckily so far it has never appeared.
> > I am convinced, though, that tearing is a driver issue to a large
extent.
> > Achim
> You are probably right because I never noticed tearing on a GF2 or GF3
with
> Vsync off. Maybe it depends on the game too.