beautifully. Allows WB and DOA play (I'm assuming here) because these
are server based once you connect it opens a port for data transfer
automatically. Problem is if I attempt to host a direct TCP/IP
internet game (i.e. Longbow 2 or N2) no one can see me (using the IP
of the Sygate server, i'm a client with DHCP assigned IP address). I
assumed, as I am on the network and "listening" for calls Sygate would
route them to my machine. There is a Sygate config file to tell a
program where to look for incoming and outgoing calls, but how would I
ever find out what these addresses are for the above named games? Then
the fun of getting the "rule" written for it..
Anyone have a strong knowledge of getting this to work? I have written
Jane's and Sygate, waiting for a reply...
Thanks
Gary R.