Jim, Adam, ...
I just finished reading a post (Pissin match) about curved pit roads. Jim,
save your breath. 4 responses won't help if someone has no idea what is
involved in the coding process.
Let's take N2 for what it is at face value. A great game, with some bugs
to work out, just like any other. Microsoft has thousands of programmers,
and 1-1/2 years after 95's release, the SR2, in my mind, created more
problems than the original release had. (with the service pack installed).
I'll bet that video card Mfgr's just loved the changes in the display
properties applet. I don't beleive there are thousand's of developers
working on N2, and as much as I would like to see the game look like the in
car camera on ESPN, it isn't going to happen for a while.
For those people complaining, If we want to look for things to complain
about, (and there are several), we should concentrate on those things that
are real problems to gameplay. A curved pit road is really a small price
to pay.
Number one on my list is that everyone knows that there are problems in N2
that I'm sure Papy allready fixed and they could send out a patch for many
small bugs and let those of us who do play the game, have the annoying
simple problems resolved. I've watched this group for quite a while and
most of the things that bother people, look like simple fixes in the code
to me. I would guess that 90% of the things people have complained about
in RAS have allready been fixed, we just cant have the code in hand until
You guys (Papy) give it to us. So we play the buggy first release. I for
one, by the way, am happy to have the buggy first release.
Things like the leaders pitting with 1 to go and the rear view mirror's
blind spot being the size of Texas. The Imfamous save game everyone wants.
Cyrix joystick problems. Multiplayer Chat, Etc. Some of the AI fixes must
be easy to impliment. Other things like track conditions, ie, being able
to pass on the High side, would be real nice, just a little more difficult
to do because of all the tracks needing changes. I see guys pass on the
high side every week in Nascar. I've NEVER passed on the outside on Hawaii
unless a car wrecked in the infield!
I don't know about most of the people out there, but I can speak for myself
and at least 5 friends who almost never play N2 just because of the
problems we've had with the AI. We used to run a lot of races 50% and + in
N1 (Modem Play), we simply don't run them any more. personally, I don't
want to play N1 again. I find the transition from N2 to N1 so hard that I
won't play on Hawaii any more just because I can't compete. I could if I
wanted to spend the time in N1. I don't want to. My interest in the NRO
is fading. Looking at the cost and knowing that it'll be months till it
gets going. Then I'll still have to pay long distance, and I'm sure that
wont change for a LONG time in my area. I'm sure I'm not the only person
with this kind of attitude and if anything is a nail in the coffin, it's
loss of interest.
How many people out there would really care if we had to put up with 3 or 4
patches??? I would be thrilled to see something a little more concrete
from You guys. How about a patch that fixes a FEW minor issues, with a
readme file that says, "We fixed problems A, B, C, & D. We are working On
E, F, G ... They will get attention at a later date. Don't like it, play
the original game with problems ABC n D. "
IMHO, Hawaii is the thing that made Nascar Racing such a craze. Also the
thing that sold Nascar 2. I realize that a bulk of the current work is
related to the NRO development. Perhaps the changes being made that are
related to the NRO are so interwoven into the smaller issues I read about
on RAS, that a intermediate patch would be more trouble than it's worth. I
would think that the little AI fixes would be a prerequisite to development
on the the MP stuff but who knows.
At a very minimum, at least post a list of items that You guys recognized
as problems and fixed for the Upcomming patch, whenever it is released.
By the way, a note for your developers.... Microsoft has this thing
called Visual Basic. Along with Direct X, I'll bet it would really make
things easy for ya. HeHe. YukYuk.
----------------------------------------------------------------
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Phil Bower, Micro-Second Computers