I tried to go to http://www.ten.net today and found that they have
changed their name to pogo.com. There are no racing sims mentioned
there, just board and card games. Could this indicate the death of the
NROS? I know that a guide or two frequents this ng and thought perhaps
they could shed some light on what's happening. I'm still waiting on a
reply from TEN to the e-mail I sent them.
Cheers,
Chris
Notable threadTEN becomes pogo.com, raising fears for NROS
A poster found TEN's site renamed pogo.com with no racing listed and asked whether the NASCAR Racing Online Series was ending. ymenard relayed a TEN statement, and posters debated whether NASCAR Racing 3's free TCP/IP play would make a paid service unviable. A technical debate followed on how many online drivers a dedicated server and DSL or cable connection could support.
Automated summary.
From T.g.s.n.
---------------------------------------
Howdy Racers,
The recent name change of TEN to pogo.com seems to have caused some
confusion in this newsgroup. Some people on this NG have contacted our
director of corporate communications, Garth Chouteau today concerning
this issue and some of his comments were either misconstrued or quoted
out of context.
The name change to pogo.com is primarily a way to launch our family
games site and differentiate it from the pay-for-play, *** games.
Currently, we have not decided what we are going to do with the
pay-to-play or NROS side of the business. When there is anything to
announce in regards to the future of the NROS or the pay-to-play games
in general, we will then make that announcement. Until such a time, it
is racing as usual.
-Don Walters
NROS Operations Mngr.
----------------------------------------
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."
Given that N3 will offer tcp/ip support, superior graphics, sound, and
physics, and FREE multiplayer how can NROS survive? I've read that a P166
acting as a dedicated server with a fast connection can host a full field of
19 cars in GPL. Given this, why won't that same server be a capable host of
25-30 drivers for a less CPU intensive game like N3 (assuming N3 supports a
dedicated server)? I hope this is the case since my second PC is a 166 on a
cable modem raring to go as an N3 server.
--
Joe Marques
P166? I highly doubt that. GPL is VERY cpu intensive. Haven't seen any
mention of a dedicated server mode for N3, would be a nice plus though.
> Given that N3 will offer tcp/ip support, superior graphics, sound, and
> physics, and FREE multiplayer how can NROS survive? I've read that a P166
> acting as a dedicated server with a fast connection can host a full field of
> 19 cars in GPL. Given this, why won't that same server be a capable host of
> 25-30 drivers for a less CPU intensive game like N3 (assuming N3 supports a
> dedicated server)? I hope this is the case since my second PC is a 166 on a
Quoted text (16 lines)
> cable modem raring to go as an N3 server. > -- > Joe Marques > > I tried to go to http://www.ten.net today and found that they have > > changed their name to pogo.com. There are no racing sims mentioned > > there, just board and card games. Could this indicate the death of the > > NROS? I know that a guide or two frequents this ng and thought perhaps > > they could shed some light on what's happening. I'm still waiting on a > > reply from TEN to the e-mail I sent them. > > Cheers, > > ChrisI actually read the dedicated server thing at VROC. I was surprised that a
P166 was considered adequate for a FULL FIELD. Who know's I'll just have to
try it.
--
Joe Marques
> P166? I highly doubt that. GPL is VERY cpu intensive. Haven't seen any
> mention of a dedicated server mode for N3, would be a nice plus though.
> > Given that N3 will offer tcp/ip support, superior graphics, sound, and
> > physics, and FREE multiplayer how can NROS survive? I've read that a
P166
> > acting as a dedicated server with a fast connection can host a full
field
> of
> > 19 cars in GPL. Given this, why won't that same server be a capable
host
> of
> > 25-30 drivers for a less CPU intensive game like N3 (assuming N3
supports
> a
> > dedicated server)? I hope this is the case since my second PC is a 166
on
> a
> > cable modem raring to go as an N3 server.
> > --
> > Joe Marques
> > > I tried to go to http://www.ten.net today and found that they have
> > > changed their name to pogo.com. There are no racing sims mentioned
> > > there, just board and card games. Could this indicate the death of the
> > > NROS? I know that a guide or two frequents this ng and thought perhaps
> > > they could shed some light on what's happening. I'm still waiting on a
> > > reply from TEN to the e-mail I sent them.
> > > Cheers,
> > > Chris
Quoted text (32 lines)
> P166? I highly doubt that. GPL is VERY cpu intensive. Haven't seen any > mention of a dedicated server mode for N3, would be a nice plus though. > > Given that N3 will offer tcp/ip support, superior graphics, sound, and > > physics, and FREE multiplayer how can NROS survive? I've read that a P166 > > acting as a dedicated server with a fast connection can host a full field > of > > 19 cars in GPL. Given this, why won't that same server be a capable host > of > > 25-30 drivers for a less CPU intensive game like N3 (assuming N3 supports > a > > dedicated server)? I hope this is the case since my second PC is a 166 on > a > > cable modem raring to go as an N3 server. > > -- > > Joe Marques > > > I tried to go to http://www.ten.net today and found that they have > > > changed their name to pogo.com. There are no racing sims mentioned > > > there, just board and card games. Could this indicate the death of the > > > NROS? I know that a guide or two frequents this ng and thought perhaps > > > they could shed some light on what's happening. I'm still waiting on a > > > reply from TEN to the e-mail I sent them. > > > Cheers, > > > ChrisI run a P. 150 with 32 megs of ram and a very old 1 meg video card for
a dedicated server. Out of the races with full fields I have yet to
hear a complaint. So, a P. 166 is very generalized. I can assume that a
133 might even be able to do it.
I have been struggling with my 133 lap top PCMCI<sp?> card. it's a
Xercom ii (Network and modem). If I ever get it to work, I'll have that
set up for a dedicated server instead of sitting in a case collecting
dust.
Mike
--
=========================================
Mike Barlow of Barlow Racing?
=========================================
Racing online with the help of......
Race Communications Association
http://members.xoom.com/RCA/toc.html
Holodyne Engineering
Mystic Music
(have Your !!Name/Address!! placed here)
Quoted text (46 lines)
> I actually read the dedicated server thing at VROC. I was surprised that a > P166 was considered adequate for a FULL FIELD. Who know's I'll just have to > try it. > -- > Joe Marques > > P166? I highly doubt that. GPL is VERY cpu intensive. Haven't seen any > > mention of a dedicated server mode for N3, would be a nice plus though. > > > Given that N3 will offer tcp/ip support, superior graphics, sound, and > > > physics, and FREE multiplayer how can NROS survive? I've read that a > P166 > > > acting as a dedicated server with a fast connection can host a full > field > > of > > > 19 cars in GPL. Given this, why won't that same server be a capable > host > > of > > > 25-30 drivers for a less CPU intensive game like N3 (assuming N3 > supports > > a > > > dedicated server)? I hope this is the case since my second PC is a 166 > on > > a > > > cable modem raring to go as an N3 server. > > > -- > > > Joe Marques > > > > I tried to go to http://www.ten.net today and found that they have > > > > changed their name to pogo.com. There are no racing sims mentioned > > > > there, just board and card games. Could this indicate the death of the > > > > NROS? I know that a guide or two frequents this ng and thought perhaps > > > > they could shed some light on what's happening. I'm still waiting on a > > > > reply from TEN to the e-mail I sent them. > > > > Cheers, > > > > Chrisit's not a mater of reducing the details to a bare minimum for a
"dedicated" server. As a dedicated server, the server doesn't show the
race at all, it shows TV snow. plus, it doesn't record the replays.
All it does is setup a server to connect to. The person who owns the
Dedicated server can't use that computer for racing. If he wants to
race he either has to stop being a Dedicated server or use another
computer.
A regular server is different though. (regular vs. dedicated)
--
=========================================
Mike Barlow of Barlow Racing?
=========================================
Racing online with the help of......
Race Communications Association
http://members.xoom.com/RCA/toc.html
Holodyne Engineering
Mystic Music
(have Your !!Name/Address!! placed here)
I wouldn't mess with detail settings on a dedicated server as it doesn't
produce graphics or reads control input from the user. It only shifts
TCP/IP packets around.... that's why it's called dedicated.
Jan.
-----
>Given that N3 will offer tcp/ip support, superior graphics, sound, and
>physics, and FREE multiplayer how can NROS survive? I've read that a P166
>acting as a dedicated server with a fast connection can host a full field of
>19 cars in GPL. Given this, why won't that same server be a capable host of
>25-30 drivers for a less CPU intensive game like N3 (assuming N3 supports a
>dedicated server)? I hope this is the case since my second PC is a 166 on a
>cable modem raring to go as an N3 server.
>--
>Joe Marques
If N3 does in fact have a dedicated server mode, one would hope that the
need for graphics is minimal in that mode.
The drawback however is server upload and download bandwidth.
25-30 drivers would probably consume approximately 500kbs in each direction.
Based on Hawaii, a Pentium 90 or so probably has the horsepower to be a
host...
Humbug, A DSL line of 384k/384k up/download on a dedicated server can
run a full field of 43 Live/Real Drivers with NO problem. With a
field of 20, 2 live, 18 ai, non-dedicated, the machine STILL has to
perform tracking of the AI, relay that information to the other live
system, and all this can be done with a connection speed of 2400 baud
with NO warping, NO problems. Papyrus would be a fool not to include
this feature in N3. It wouldn't make since not too!
Quoted text (23 lines)
>>Given that N3 will offer tcp/ip support, superior graphics, sound, and >>physics, and FREE multiplayer how can NROS survive? I've read that a P166 >>acting as a dedicated server with a fast connection can host a full field >of >>19 cars in GPL. Given this, why won't that same server be a capable host >of >>25-30 drivers for a less CPU intensive game like N3 (assuming N3 supports a >>dedicated server)? I hope this is the case since my second PC is a 166 on >a >>cable modem raring to go as an N3 server. >>-- >>Joe Marques >If N3 does in fact have a dedicated server mode, one would hope that the >need for graphics is minimal in that mode. >The drawback however is server upload and download bandwidth. >25-30 drivers would probably consume approximately 500kbs in each direction. >Based on Hawaii, a Pentium 90 or so probably has the horsepower to be a >host...Quoted text (23 lines)
>From T.g.s.n. >--------------------------------------- >Howdy Racers, >The recent name change of TEN to pogo.com seems to have caused some >confusion in this newsgroup. Some people on this NG have contacted our >director of corporate communications, Garth Chouteau today concerning >this issue and some of his comments were either misconstrued or quoted >out of context. >The name change to pogo.com is primarily a way to launch our family >games site and differentiate it from the pay-for-play, *** games. >Currently, we have not decided what we are going to do with the >pay-to-play or NROS side of the business. When there is anything to >announce in regards to the future of the NROS or the pay-to-play games >in general, we will then make that announcement. Until such a time, it >is racing as usual. >-Don Walters >NROS Operations Mngr. >----------------------------------------Quoted text (7 lines)
>Humbug, A DSL line of 384k/384k up/download on a dedicated server can >run a full field of 43 Live/Real Drivers with NO problem. With a >field of 20, 2 live, 18 ai, non-dedicated, the machine STILL has to >perform tracking of the AI, relay that information to the other live >system, and all this can be done with a connection speed of 2400 baud >with NO warping, NO problems. Papyrus would be a fool not to include >this feature in N3. It wouldn't make since not too!We're going to need to see more real results to know how well NASCAR Racing
3 will run with cable and DSL hosts.
My guess is the quality of packet switching will limit the number of
connections before the bandwidth limit for the line is approached. I think
the theoretical max is in the 20-some-odd users on a 300-some-odd K baud
connection - but I'll be surprised if many consumer "300+ K baud"
connections can consistently support 600 packets a second.
For a server system, you'll probably want to have more than the minimum mhZ,
since Windows is running in the background. The game server itself doesn't
need a whole lot of horsepower ... but the server does need real-time OS
support, and the responsiveness of Win-95 for real-time support gets much
better with reserve resources.
Once N3 ships we'll be watching closely to see how it runs in the "real
world" with a matching server. ( Until then, I won't reply to email or
comment further ).
Charlie Heath
> >Given that N3 will offer tcp/ip support, superior graphics, sound, and
> >physics, and FREE multiplayer how can NROS survive? I've read that a P166
> >acting as a dedicated server with a fast connection can host a full field
> of
> >19 cars in GPL. Given this, why won't that same server be a capable host
> of
> >25-30 drivers for a less CPU intensive game like N3 (assuming N3 supports a
> >dedicated server)? I hope this is the case since my second PC is a 166 on
direction.
> Based on Hawaii, a Pentium 90 or so probably has the horsepower to be a
> host...
Quoted text (12 lines)
> a > >cable modem raring to go as an N3 server. > >-- > >Joe Marques > If N3 does in fact have a dedicated server mode, one would hope that the > need for graphics is minimal in that mode. > The drawback however is server upload and download bandwidth. > 25-30 drivers would probably consume approximately 500kbs in eachNot Really Bill, If TEN will get with the program and support Nascar3 then
I doubt TEN will DIE. However if they Milk Nascar2 any more now that Nascar
3 is coming out, Then as a Internet gamer I hope TEN Dies for being out of
touch with the customer.
Quoted text (7 lines)
>Humbug, A DSL line of 384k/384k up/download on a dedicated server can >run a full field of 43 Live/Real Drivers with NO problem. With a >field of 20, 2 live, 18 ai, non-dedicated, the machine STILL has to >perform tracking of the AI, relay that information to the other live >system, and all this can be done with a connection speed of 2400 baud >with NO warping, NO problems. Papyrus would be a fool not to include >this feature in N3. It wouldn't make since not too!>If we don't recieve some type of dedicated service, I am gonna just vomit.
>First it was no gpl physics, now no NROS. I guess they really are trying to
>kill it off :(
>Bill / Amish on TEN
Bill the glass is half full, not half empty :)
And we have the ability to fill it...
>I actually read the dedicated server thing at VROC. I was surprised that a
>P166 was considered adequate for a FULL FIELD. Who know's I'll just have to
>try it.
>--
>Joe Marques
The dedicated host doesn't need to compute AI, or draw 3d animated screens
Quoted text (15 lines)
> I wouldn't mess with detail settings on a dedicated server as it doesn't > produce graphics or reads control input from the user. It only shifts > TCP/IP packets around.... that's why it's called dedicated. > Jan. > ----- > <snip> > > I have heard the same thing somewhere; if you have a dedicated server > > and reduce the details to the bare minimum, it's possible to run races > > on a P166. Can't remember where I read this. > > Philster>We're going to need to see more real results to know how well NASCAR Racing
>3 will run with cable and DSL hosts.
<snip>
>Once N3 ships we'll be watching closely to see how it runs in the "real
>world" with a matching server. ( Until then, I won't reply to email or
>comment further ).
>Charlie Heath
Dejavu..
I've seen this message cut and pasted to another newsgroup. I have hunted
for this "original" copy to see if the information that was pasted was
complete, and what it was in reference to.
Seems Earthlink's newsgroups had this message in the DLO.
Thank you for the information, and I can only imagine the amount of requests
you must receive.


































