rec.autos.simulators

New screen shot from Islo of Man TT sim

Bad-Bo

New screen shot from Islo of Man TT sim

by Bad-Bo » Fri, 13 Feb 2004 02:42:22

Posted over on alt.binaries.simulators.auto

Fantastic shot of Bray Hill on the IoM TT circuit.
This sim is going to cover the WHOLE TT circuit and if it's all to this
detail will look fantastic.
Hopefully the bike dynamics will equal it.

Jester Interactive are developing it.

Hopefully on a PS2 near me soon :-) they're making noises about maybe doing
PC and Xbox - best to send them a message if you want it.

I've nothing to do with the company - I'm just a mad IoM TT fan :-)

redTe

New screen shot from Islo of Man TT sim

by redTe » Fri, 13 Feb 2004 04:16:37

We don't all have access to binaries, so another link would be nice.
Cheers
Bad-Bo

New screen shot from Islo of Man TT sim

by Bad-Bo » Fri, 13 Feb 2004 04:55:01


Sorry it's not any web site yet and I've no space left on mine :(

Demented On

New screen shot from Islo of Man TT sim

by Demented On » Fri, 13 Feb 2004 05:01:28

wow, awesome...

it's only 61k, why not post the picture here?




> > > Posted over on alt.binaries.simulators.auto

> > We don't all have access to binaries, so another link would be nice.

> Sorry it's not any web site yet and I've no space left on mine :(

Andre

New screen shot from Islo of Man TT sim

by Andre » Fri, 13 Feb 2004 05:05:19

On Wed, 11 Feb 2004 20:01:28 GMT, "Demented One"


>it's only 61k, why not post the picture here?

Beacuse this isn't a binary newsgroup.
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redTe

New screen shot from Islo of Man TT sim

by redTe » Fri, 13 Feb 2004 05:44:53

Thanks Bad-Boy. It does indeed look yummy.

Jan Verschuere

New screen shot from Islo of Man TT sim

by Jan Verschuere » Fri, 13 Feb 2004 06:07:00

I put it here...

http://users.skynet.be/bs175993/IOMTT_05_02_04_SS4.jpg

Jan.
=---

Bad-Bo

New screen shot from Islo of Man TT sim

by Bad-Bo » Sat, 14 Feb 2004 01:31:07


..

Thanks Jan.

The depth of field doesn't quite match the real scen and the trees aren't
right.
BUT it's close enough and I think the depth of field might be a necessary
evil to make the hill 'look' steep.
I have lots of photos and videos from here and NOTHING gives the feeling of
how steep the hill is - not even Duke's DVDs !!
The details on the houses are exact !
They semmingly drove a truck equipped with lots of video and still cameras
round the complete track to map everything in as precise a detail as
possible.
Hopefully the game will be up to the details.

Also, I hope they sell the track data to other game developers
Having raced GPL around a slightly shorter track, I'd love to be able to
take cars round - WRC, GTs and even open-wheelers :)

I've already placed an order for the TT sim :)


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