I manually edited all the crappy 320x200 (and other low res's) to higher numbers
and it works find - provided you have an AGP card to back up these numbers.
I'm using a Viper770 AGP Ultra
Cut and past this text to replace the contents of your video.cfg file or just
cut and paste the lines featuring the resolution you want to use. There are 2
lines required for each resolution.
FileVersion=112
RendererCount=2
RendererChoice=1
[Software Renderer]
Type=0
InterfaceGuid=00000000-0000-0000-00-00-00-00-00-00-00-00
DriverGuid=d7b71e3e-4368-11cf-9e-73-03-6a-b5-c2-c9-35
bSmoothAlpha=0
bAdditiveBlending=1
bVertexFog=1
bMultiTexture=0
bTexturePalette=1
bHaveMipmaps=0
uSpecialFlags=0
Resolutions=7
1024 768 33554432
1280 1024 33554432
1600 1200 33554432
480 360 33554432
512 384 33554432
640 400 33554432
640 480 33554432
ResChoice=6
[NVIDIA RIVA TNT2]
Type=1
InterfaceGuid=00000000-0000-0000-00-00-00-00-00-00-00-00
DriverGuid=d7b71e3e-4368-11cf-9e-73-03-6a-b5-c2-c9-35
bSmoothAlpha=1
bAdditiveBlending=1
bVertexFog=1
bMultiTexture=1
bTexturePalette=0
bHaveMipmaps=1
uSpecialFlags=4
Resolutions=7
1024 768 62260224
1280 1024 62183424
1600 1200 61924224
480 360 61607424
512 384 61464576
640 400 61108224
640 480 60801024
ResChoice=1
>Is it me or is anyone else less satisfied with MM's
>graphics options. 640x480 max?. I'm running it
>on a p3-450/tnt2 ultra/64mg and there's still that
>hiccup or 1/2 sec stall when I turn that corner.
>I quess I was expecting to run it at 1600 like my
>MCM. Beautiful graphics and great game BTW.
>...R