rec.autos.simulators

N2002 server question

Gerald Moo

N2002 server question

by Gerald Moo » Wed, 08 May 2002 21:59:45

Assuming the "normal priority switch" doesn't help...

Something in the TCP/IP part of the OS causing the CPU to max out?  Flaky NIC?  

I, too, think the Celeron should be plenty of CPU.

Please post if you figure out what's going on.

Good luck,
Gerald


> Guys,

> I need some input to a server problem our leagues have been
> experiencing. At some point during the race, all cars disappear, and
> the latency meter goes full red. This lasts about 15 seconds, and then
> everything is fine for the rest of the event. The most common time
> this happens is right as all cars leave pit road at the start of the
> event.

> I initially thought this was a network issue. But it's happened at 2
> different host locations (ISP's). Since this usually happens right at
> the start of the race, when the server is at it's busiest, could this
> be a problem with the machine itself?

> Yesterday I ran a test event, and ran a system monitor in the
> background. I checked for things like processor usage, cache errors,
> swap file usage, and physical memory usage. Everything looked good in
> the reports, except that the processor ran at 99-100% constant from
> the time drivers started joining the session.

> I'm curious if any other server owners have seen this, and if you have
> any indication of the problem. Our server is configured as follows:

> Celeron 900
> Asus CUSL2-C motherboard
> 3COM 3CR990 Nic
> 384mb ram
> 500mb fixed swap file
> Win98 SE

>                   Tim Wortman
>       North American Simulation Series
>                www.nasscar.com


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