rec.autos.simulators

N2: The Lurching problem continues....

Darin Car

N2: The Lurching problem continues....

by Darin Car » Tue, 29 Apr 1997 04:00:00


> As suggested I've tried reinstalling NASCAR 2 completely, then running
> the patch.  I still experience the T2 lurching problem.  On the
> straightway it isn't so bad, but in the middle of a turn.....

> Kyle Langston
> ____________________________________________

I too recently experienced the lurch at Tally with a CH VPPro. I was
close to the wall on the back stretch when I got moved into it. It
didn't cause great damage, just a slight scrape. The wheel was re-cal'd
before I raced; patch installed after re-installing N2. Other than that,
I love the patch.....

Darin Carr


Bruce Chandl

N2: The Lurching problem continues....

by Bruce Chandl » Wed, 30 Apr 1997 04:00:00




>> As suggested I've tried reinstalling NASCAR 2 completely, then running
>> the patch.  I still experience the T2 lurching problem.  On the
>> straightway it isn't so bad, but in the middle of a turn.....

>> Kyle Langston
>> ____________________________________________

>I too recently experienced the lurch at Tally with a CH VPPro. I was
>close to the wall on the back stretch when I got moved into it. It
>didn't cause great damage, just a slight scrape. The wheel was re-cal'd
>before I raced; patch installed after re-installing N2. Other than that,
>I love the patch.....

>Darin Carr



I just finished a race at Tally and had this lurch which i never had
before. It seemed to happen at the same place in the track where there
use to be a slight pause in the game. I have the rendition on a P166
with 64 megs of edo ram. T2 - with CH pedals.

Could it be they got rid of the pause and added a lurch????

Michael E. Carve

N2: The Lurching problem continues....

by Michael E. Carve » Thu, 01 May 1997 04:00:00


: As suggested I've tried reinstalling NASCAR 2 completely, then running
: the patch.  I still experience the T2 lurching problem.  On the
: straightway it isn't so bad, but in the middle of a turn.....

It really does seem that this is a problem with certain configurations
of hardware (maybe even versions of DOS/Win95).

What is your hardware configuration and software versions?

CPU & speed:

Memory:

BIOS:

Video Card:

Soundcard:

Game Controller port:

Steering Device:

DOS or Windows version:

Resolution (low-res or hi-res):

Single or Multi-Play:

Arcade or Realistic:

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

David Spark

N2: The Lurching problem continues....

by David Spark » Thu, 01 May 1997 04:00:00

OK, my configuration. No lurching problems seen here.

What is your hardware configuration and software versions?

CPU & speed: P5-166
Memory: 64 MB
BIOS: AMI
Video Card: Intergraph Reactor
Soundcard: SB-16
Game Controller port: SB-16
Steering Device: TSW
DOS or Windows version: DOS 6.22
Resolution (low-res or hi-res): Hi-res Rendition/DMA
Single or Multi-Play: Single
Arcade or Realistic: Realistic

Dave Sparks
IWCCCARS Project: http://www.theuspits.com/iwcccars
Late Night League: http://www.sequoia-dev.com/Hawaii/latenite.html
Hawaii Handle: davids

NE14

N2: The Lurching problem continues....

by NE14 » Thu, 01 May 1997 04:00:00

Mike from Papyrus said they are aware of the problem and are trying to fix
it now.
ktheman

Tom Pelu

N2: The Lurching problem continues....

by Tom Pelu » Fri, 02 May 1997 04:00:00



>: As suggested I've tried reinstalling NASCAR 2 completely, then running
>: the patch.  I still experience the T2 lurching problem.  On the
>: straightway it isn't so bad, but in the middle of a turn.....

>It really does seem that this is a problem with certain configurations
>of hardware (maybe even versions of DOS/Win95).

>What is your hardware configuration and software versions?

>CPU & speed:intel 166

>Memory:32 edo

>BIOS:ami

>Video Card:3d blaster pci

>Soundcard:ensoniq soundscape

>Game Controller port:snd card

>Steering Device:gp1 w/ ch pedals

>DOS or Windows version:win95

>Resolution (low-res or hi-res):hi

>Single or Multi-Play:kali

>Arcade or Realistic:realistic

>--
>**************************** Michael E. Carver *************************
>     Upside out, or inside down...False alarm the only game in town.

>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

i only seem to have the steering problem when i race on kali
Glenn Beaumari

N2: The Lurching problem continues....

by Glenn Beaumari » Fri, 02 May 1997 04:00:00

Tseng Labs  Et4000 W32p with 2Mb VRAM
Sound Blaster 16 Stereo
Thrustmaster Grand Prix 1

--
Glenn Beaumaris

-----------------
"I Believe in God-After All Helen Hunt exists"

HELEN HUNT:
COOL "The day I got to hand over my tank top to the stunt woman on
Twister."
UNCOOL "Any TV series that has a Very Special Episode."
-----------------

Keiron Ra

N2: The Lurching problem continues....

by Keiron Ra » Sun, 04 May 1997 04:00:00

Intel P5-133 (non-MMX)
32Mb (Mitsubishi) 60ns EDO DRAM
AMI BIOS on AOPEN AP53-3 (HX chipset) (512k SMT L2 PBC)
Intergraph Reactor 3D (current Win95 drivers & flash BIOS)
SB16PnP (gameport correctly disabled in W95) (Creative chipset)
TM ACM Gamecard
TM T2 (earlier) (with single axis converter)
Win95b aka OSR2 running 16bit FAT
T2 calibrated in W95 & NASCAR2 (DOS session)
640x480 in *exclusive* DOS 7.1 real mode session
checked only in solo play, realistic mode
Executing RENDDMA (82Mb/sec DMATEST)

                       *

                        *
                       *   Descartes (1596-1650)


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