rec.autos.simulators

Nascar2K2 better than Nascar2003?

gord

Nascar2K2 better than Nascar2003?

by gord » Mon, 16 Jun 2003 03:36:54

You are totally right about the pull being necessary for ovals. But Papy somehow didn't get the physics right in N2002. The pull was
a bit exaggerated. In many the online open setup leagues I ran last year while using N2002, there were so many self spins it was
completely ridiculous. Veteran open setup drivers were doing all the spinouts, not newbies. When we all switched to N2003 early this
year, all was well with the sim world again.    ;-)

> You have got to be kidding.  The pull to the left is a function of setup.
> You could put a setup together that pulled to the right if you wanted.  Take
> the default sears point or watkins glen setup to daytona, and compare that to
> a Bob Stanley setup and you'll see what i'm talking about.  There has to be
> some pull because of the banking.  Take a balanced setup and drive the track
> backwards and you'll get pull to the right.  It wasn't something Papy built
> into the game as a "lame attempt" at realism.  Gimme a break.

Eldre

Nascar2K2 better than Nascar2003?

by Eldre » Sun, 22 Jun 2003 12:47:36


writes:

I thought people said the draft effect was TOO pronounced??

Eldred
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Larr

Nascar2K2 better than Nascar2003?

by Larr » Sun, 22 Jun 2003 17:54:25

Didn't seem like it to me :)

Larry




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