rec.autos.simulators

Formula 1 by Psygnosucks

David Gar

Formula 1 by Psygnosucks

by David Gar » Mon, 12 May 1997 04:00:00


> Well, just played f1,  Sure it's no simulation, and
> CANNOT TOUCH GP2, but it could be a good game.

If it cant touch GP2 it must reaaly be lame!

-DG-

Michael Ferrar

Formula 1 by Psygnosucks

by Michael Ferrar » Tue, 20 May 1997 04:00:00

Well, just played f1, and whilst the graphics are excellent running on
200mmx with 3dfx, and frame rates are fine, the rest of the game PLAIN
SUCKS. It feels like you're driving a stock car, not an F1 car. What F1 car
maxes out at 165mph? I could run faster than those cars accelerate. Why the
*** do so many game companies constantly *** up? If the cars were to
behave like real f1 cars, and not look so fat, and those blasted menus
would go away, the game would be pretty good. Sure it's no simulation, and
CANNOT TOUCH GP2, but it could be a good game.

I wrote Microprose and asked if there was a 3d patch for gp2 coming out,
and they said no. All gp2 needs is a ***y 3dfx patch and it would rock.
Right now I have to play SVGA on medium detail, at around 30fps. How do you
play anything lower than 30fps? I think we can all agree that game
companies should ask us about the games before they make them, but no they
think they know how to make a game...

BTW I tried the d3d and 3dfx versions of f1 and the 3dfx kills....
mf

Peter Ronasze

Formula 1 by Psygnosucks

by Peter Ronasze » Wed, 21 May 1997 04:00:00


>Well, just played f1, and whilst the graphics are excellent running on
>200mmx with 3dfx, and frame rates are fine, the rest of the game PLAIN
>SUCKS.

Haven't seen the PC version yet, but the PlayStation game was quite
impressive (but slightly flawed).  Perhaps this is another case of
disappointing PSX->PC conversion (ala Wipeout).


                     _THE ENTERTAINMENT NEXUS_
    ( Movies, video games, sci-fi, multimedia downloads, etc. )  

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T.Galvi

Formula 1 by Psygnosucks

by T.Galvi » Thu, 22 May 1997 04:00:00

...

 Next year?
  Ha
     HAHA
        HAHAHAHAHHAHAhaHa
            AAAAAAAAAAAAA your killing me.

John Wallac

Formula 1 by Psygnosucks

by John Wallac » Thu, 22 May 1997 04:00:00



Hey, he did start working on it in 1993.... ;)

--
Cheers!
John (SRN-Europe)
(Remove "NOSPAM" from address before replying...)

Michael E. Carve

Formula 1 by Psygnosucks

by Michael E. Carve » Fri, 23 May 1997 04:00:00


: Apparently Geoff Crammond s working on the next GP2 title, and it will
: heavily use 3D accelerator hardware. Release probably isn't till next
: year though...

And will it come out with bugs/flaws that will never be fixed?

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Michael E. Carve

Formula 1 by Psygnosucks

by Michael E. Carve » Sat, 24 May 1997 04:00:00



: >
: > And will it come out with bugs/flaws that will never be fixed?
: >

: Don't stick it to Geoff, he is a genius.....GP2 is great.  But how did
: he ever get wrapped up with those wan***'s at Micropose?

: Can't wait for GP3, things are gonna get better........Lets hope he
: doe's a deal with a proper s/ware house for the next release.

I am not "sticking" it to Geoff.  But, we can't have it both ways.  The
latest buzz in this group is that we "can't" get a bug fix and patch for
GP2 cuz Microprose doesn't own the rights to it, Geoff does.  Well, the
story is the same no matter who owns the right.  It was flawed, it
wasn't fixed.  Geoff is a God and Microprose is the Devil?  Ah come on,
there's no difference.  If one is wrong for not fixing it, so is the
other.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

John Wallac

Formula 1 by Psygnosucks

by John Wallac » Sat, 24 May 1997 04:00:00



One of the few times I disagree with you Michael! :)

I don't see GP2 as requiring a bu-fix or patch because it was "flawed", by
that definition every game would require such a thing if it were less than
perfect (which of course everything is). Patches are designed to fix things
which do not work as they should - in GP2 pretty much everything does work
as it should. The things people refer to which required fixing are flaws in
conception or design rather than programming flaws, and would be nigh
impossible to "patch". Slow SVGA graphics and lack of networking are
fundamentals of the game and must be virtually impossible to implement even
midway through coding, never mind after they are done. Look at how long it
took to finish GP2 after Papyrus upped the stakes to SVGA - adding SVGA
took forever.

Neither Geoff nor Microprose is wrong for not "fixing" it, it doesn't need
fixed. What we do require is a GP3 which is everything GP2 should have
been, including MMX and 3dFX/Rendition support, and proper 8+ player
networking/modem code. Pining for a GP2 patch to address these things seems
unlikely to bear fruit - if you invested that much time on improving the
game engine and networking it would be far better to update a few more
things and call it a whole new product - like Papyrus did with NASCAR2.

--
Cheers!
John (SRN-Europe)
(Remove "NOSPAM" from address before replying...)

Dave Hawn

Formula 1 by Psygnosucks

by Dave Hawn » Sat, 24 May 1997 04:00:00



> : Apparently Geoff Crammond s working on the next GP2 title, and it will
> : heavily use 3D accelerator hardware. Release probably isn't till next
> : year though...

> And will it come out with bugs/flaws that will never be fixed?

Don't stick it to Geoff, he is a genius.....GP2 is great.  But how did
he ever get wrapped up with those wan***'s at Micropose?

Can't wait for GP3, things are gonna get better........Lets hope he
doe's a deal with a proper s/ware house for the next release.

Jammer (UK)

Jo

Formula 1 by Psygnosucks

by Jo » Sun, 25 May 1997 04:00:00




>> : Apparently Geoff Crammond s working on the next GP2 title, and it will
>> : heavily use 3D accelerator hardware. Release probably isn't till next
>> : year though...

>> And will it come out with bugs/flaws that will never be fixed?

>Don't stick it to Geoff, he is a genius.....GP2 is great.  But how did
>he ever get wrapped up with those wan***'s at Micropose?
>Can't wait for GP3, things are gonna get better........Lets hope he
>doe's a deal with a proper s/ware house for the next release.

A genious he may be, but he sure doesn't have a reputation for getting
software out on schedule. I hope you're not holding your breath while
you wait - we'll be lucky to get GP3 this century.

Joe

'John' Joao Sil

Formula 1 by Psygnosucks

by 'John' Joao Sil » Sun, 25 May 1997 04:00:00



>Don't stick it to Geoff, he is a genius.....GP2 is great.  But how did
>he ever get wrapped up with those wan***'s at Micropose?

>Can't wait for GP3, things are gonna get better........Lets hope he
>doe's a deal with a proper s/ware house for the next release.

>Jammer (UK)

So what is stopping Geoff from coming out with his own "unsupported"
patch fixing GP2's bugs?

I think if he really cared about the people who purchase his games
he would do something to actually give us the great sim that was promised
and not just going onto GP3 on his own. Personally I will not "buy" either
Microprose's next GP3 if they have one, or Geoff's GP3 when he does one,
both of them dropped the ball on supporting us, and both of them share the
blame as far as my future spending money is concerned.

I love GP2, but I sure wish they would fix those 8 second pitstops where
you can get the engine replaced, and the replays that actually change
what happened to you when you come back to real time.

While I am on it, Wet Weather racing cries out to be added, as was promised.
I had forgot how much fun this was in GP1 until playing Psygnosis F1 recently.

Cheers.
--John
--
 Note: my real e-mail address is below. Delete the asterisks.
------------------------------+--------------------------

  Seattle, Washington USA.    |    http://www.cool.com/~jsilva

Gary Bro

Formula 1 by Psygnosucks

by Gary Bro » Sun, 25 May 1997 04:00:00

On Wed, 21 May 1997 09:28:38 GMT, "John Wallace"




>>  Next year?
>>   Ha
>>      HAHA
>>         HAHAHAHAHHAHAhaHa
>>             AAAAAAAAAAAAA your killing me.

>Hey, he did start working on it in 1993.... ;)

>--
>Cheers!
>John (SRN-Europe)
>(Remove "NOSPAM" from address before replying...)

Great, released in 1998, no doubt containing the 1995 teams and
drivers....


Chris Fly

Formula 1 by Psygnosucks

by Chris Fly » Mon, 26 May 1997 04:00:00

On Wed, 21 May 1997 09:28:38 GMT, "John Wallace"




>>  Next year?
>>   Ha
>>      HAHA
>>         HAHAHAHAHHAHAhaHa
>>             AAAAAAAAAAAAA your killing me.

>Hey, he did start working on it in 1993.... ;)

It'll probably come out in '99 with '97 teams and tracks. <g>

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