> We currently have at least 4 major motorcycle racing games on the market and 2
> more big titles coming later this year. Does this constitute a big enough
> market share for TM to develop a Handlebar/grip throttle/brake steering device?
Even if the Handlebar/grip-throttle unit existed, it still wouldn't be right. Only
at very low speeds do you turn left to go left and right to go right. At higher
speeds, you actually turn left to go right and turn right to go left. Don't
believe me? Think about what happens if you suddenly push on the right handlebar.
The front wheel turns to the left which causes the bike to lay over on its right
side (and then turn right). Watch any superbike race and you'll see this. So, my
point is that you'll still be "steering" the bike thru the turns like a car (at
high speeds you still turn left to go left and right to go right which is wrong),
and actually having a handlebar controller would make it even more weird. At least
with a joystick or wheel we know it isn't right, but with an actual handlebar I
think it would annoy me (like the arcade versions where you either "steer" the bike
or use only your weight to lay the bike over). If it's wrong then be obvious that
it's wrong, ya know? In other words, once they get the sim right a
handlebar/grip-throttle would be great! Just my $0.02.
ER
PS
If you know of a motorcycle sim which actually does respond like an actual
bike, please reply and let me know. I'd love to try it out! Everyone I've come
across so far behaves like a car (even the offroad sims) :(