rec.autos.simulators

VC cycle question

Destro

VC cycle question

by Destro » Wed, 23 Oct 2002 09:27:32

I'm a real motorcyclist so naturally I'm rather interested in finally
having a cycle in a game (GTA- Vice City) one can drive with traffic in.
  But I wonder how well its done.

What happens if you hit a biker with a car? Do they crash and fall off
the bike or just kind of lamely both get pushed aside?

Same goes for me on a bike in the game. While riding the motorcycle,
what if I hit a car at high speed? Low speed? Will I fall off the bike
in both cases? Neither?

Do I have to land jumps properly so as not to crash?

Can ped 'clothes line' me when I'm on the cycle?

Side note, are there bicycles to steal in the game?

I guess I'm wondering how 'sim-ish' and how much 'arcadish' the
motorcycle aspect of this game is.

Anyone have a clue to these questions?

thanks

Milhous

VC cycle question

by Milhous » Wed, 23 Oct 2002 09:37:54

VC doesn't come out until Tuesday, according to my PS2-***ed
brother...though I'm positive there's bicycles to steal in the game, come
on.  It is GRAND THEFT AUTO: Vice City. ;)  Hehe.

If they model it like they've done with cars in GTA3, it'll be exaggerated
but believable in the same sense that a movie like Die Hard is exaggerated
but believeable.

But I do doubt they'll have the peds clotheslining you off of a bike.  That
would be a very cool surprise, though.

Milhouse


john do

VC cycle question

by john do » Wed, 23 Oct 2002 10:02:56

One of the additions - both with bike and car - is the ability to get off
the bike at any time.
And in an article in OPM - a rather lengthy one :> they mentioned that one
of the first things they did was dropkick a guy when they found out he was
trying to steal their motorcycle. And in Gamespot, I've read when you get in
a high-speed accident, you go in a different direction than your bike, most
likely. Again, ask me Tuesday afternoon - then again, I'll only be on here
for brief ramblings of joy. :P

Tommy Vercett

VC cycle question

by Tommy Vercett » Wed, 23 Oct 2002 10:06:27


Ooooooh shit-yeah! There's two that I know of. One is a 4-stroke sounding
harley-style bike used by a biker gang, and the other looks like ya typical
high performance Jap or Duc of maybe 900cc or so - more a sports bike
instead of a big tourer. The movies from the official Vice City website
clearly shows cycle theft, riding and even some stunts. From the movies and
R* interviews, it looks entirely possible that the cycles will support monos
and nose stands, and even flipping if you launch or stop too hard.

There's also a moped if you class that as a bike :->

Look around http://www.vicecity.com which is a Flash site. On the wall is a
red box with the keys of impounded vehicles. When you click on the keys you
get given a folder (it kinda plays like a game in the flash) and you'll see
photos and also movies of many of the vehicles. You'd probably learn a lot
from watching them. It's my guess that the movies are all collected using
"Cinematic Mode" for the in-game cameras, plus careful editing of course.

GTA3 was reasonably realistic in terms of the driving physics - ie you could
detect noticable driving differences between different vehicles which
corresponded to the expected behaviour of similar real cars. In fact, there
was definite characteristics of front-wheel, rear wheel and even mid-engined
cars for their handling.

However the crash response was arcadish. Cars can be destroyed in stages but
I tell ya, you wouldn't expect this level of survival to happen in real
life. As an aside, I really like the driving sim of GT3 but IMHO the
complete lack of vehicle damage apart from abstract tyre damage is a major
weakness in that otherwise fantastic driving sim.

I have read a R* interview where they say the damage from cycle crashes will
be quite harsh and dependent on the speed. I'd expect the cycles to be
relatively realistic for handling etc but also expect reasonable arcade-ness
because after all this is a fantasy game and the goal is not ultimately to
drive vehicles with 100% realism.

Interesting question - it'll be one of the first things I'll be trying :-)
I'm also looking fwd to using the Samuri sword from a cycle.

Spitfire 150

VC cycle question

by Spitfire 150 » Wed, 23 Oct 2002 10:53:47

Justice falls, like Black Rain!
Destro

VC cycle question

by Destro » Wed, 23 Oct 2002 11:06:40


> Justice falls, like Black Rain!

I don't get it?
Alan Bernard

VC cycle question

by Alan Bernard » Wed, 23 Oct 2002 11:23:17


The guy dies and you get arrested for vehicular *** and are thrown in
jail, to be released in ten years, when you will be able to play GTA 19 or a
PS12.

You do fall off; and if you're near San Fransico Bay you'll fly into a lot
of water.  If you're near McCovey's cove, you will be allowed to search for
one of Barry Bonds' home-run balls.  If you're near Lake Erie, you'll get
contaminated; and if near the Cuyahoga River, you'll catch fire.   Sometimes
you might fly into a neighbor's pool (I think this is if you're in Miami).
But the pool has been drained and instead of making a splash landing, you
crack your head and blead to death.

Ped?  That's a brand of dog food, or couldn't you spell the word?  The only
"clothes line" you'll see is in New Orleans, where a woman is***
laundry and completely ***.  If you land near her, she'll ask if you want
your pecker dried.

Damn if I know.

 > I guess I'm wondering how 'sim-ish' and how much 'arcadish' the

Simish?  A language?  An offshoot of Japanese?

 > Anyone have a clue to these questions?

I tried and answered the best way I know.  I hope it helped.

Alanb

john do

VC cycle question

by john do » Wed, 23 Oct 2002 12:06:38

Yeah - I like it how it is - mind you, if it was realistic, in  terms of
damage to the car <assuming you're still immune to damage in the car,
another story entirely> the car wouldn't actually explode, most of the time,
just... er... no brakes, no tires, somethin' :P


> > I'm a real motorcyclist so naturally I'm rather interested in finally
> > (SNIP)
> > I guess I'm wondering how 'sim-ish' and how much 'arcadish'
> > the motorcycle aspect of this game is.
> > Side note, are there bicycles to steal in the game?

> Ooooooh shit-yeah! There's two that I know of. One is a 4-stroke sounding
> harley-style bike used by a biker gang, and the other looks like ya
typical
> high performance Jap or Duc of maybe 900cc or so - more a sports bike
> instead of a big tourer. The movies from the official Vice City website
> clearly shows cycle theft, riding and even some stunts. From the movies
and
> R* interviews, it looks entirely possible that the cycles will support
monos
> and nose stands, and even flipping if you launch or stop too hard.

> There's also a moped if you class that as a bike :->

> Look around http://www.vicecity.com which is a Flash site. On the wall is
a
> red box with the keys of impounded vehicles. When you click on the keys
you
> get given a folder (it kinda plays like a game in the flash) and you'll
see
> photos and also movies of many of the vehicles. You'd probably learn a lot
> from watching them. It's my guess that the movies are all collected using
> "Cinematic Mode" for the in-game cameras, plus careful editing of course.

> GTA3 was reasonably realistic in terms of the driving physics - ie you
could
> detect noticable driving differences between different vehicles which
> corresponded to the expected behaviour of similar real cars. In fact,
there
> was definite characteristics of front-wheel, rear wheel and even
mid-engined
> cars for their handling.

> However the crash response was arcadish. Cars can be destroyed in stages
but
> I tell ya, you wouldn't expect this level of survival to happen in real
> life. As an aside, I really like the driving sim of GT3 but IMHO the
> complete lack of vehicle damage apart from abstract tyre damage is a major
> weakness in that otherwise fantastic driving sim.

> I have read a R* interview where they say the damage from cycle crashes
will
> be quite harsh and dependent on the speed. I'd expect the cycles to be
> relatively realistic for handling etc but also expect reasonable
arcade-ness
> because after all this is a fantasy game and the goal is not ultimately to
> drive vehicles with 100% realism.

> > Can ped 'clothes line' me when I'm on the cycle?

> Interesting question - it'll be one of the first things I'll be trying :-)
> I'm also looking fwd to using the Samuri sword from a cycle.

Ajay Tanwa

VC cycle question

by Ajay Tanwa » Wed, 23 Oct 2002 12:34:26


I've heard that you can jump kick people off the motorcycle. I can only
assume they can do it to you too.

--

"Never underestimate the power of stupid people
in large groups." -Despair.com

T.D.

VC cycle question

by T.D. » Wed, 23 Oct 2002 13:28:38

Not sure about stealing a bike or the peds clotheslining you, but if you
hit, or get hit by car, you'll fly off and you and the motorcycle will both
take damage.  When you jump, yes you get to control the angle at which you
land, ie: on front tire, on back tire.  You can even stand up on the
motorcycles =)  Hope that helps.

later,
travis


Eep2

VC cycle question

by Eep2 » Wed, 23 Oct 2002 17:16:11

Motorcycles or bicycles? There IS a difference...

> VC doesn't come out until Tuesday, according to my PS2-***ed
> brother...though I'm positive there's bicycles to steal in the game, come
> on.  It is GRAND THEFT AUTO: Vice City. ;)  Hehe.

> If they model it like they've done with cars in GTA3, it'll be exaggerated
> but believable in the same sense that a movie like Die Hard is exaggerated
> but believeable.

> But I do doubt they'll have the peds clotheslining you off of a bike.  That
> would be a very cool surprise, though.



> > I'm a real motorcyclist so naturally I'm rather interested in finally
> > having a cycle in a game (GTA- Vice City) one can drive with traffic in.
> >   But I wonder how well its done.

> > What happens if you hit a biker with a car? Do they crash and fall off
> > the bike or just kind of lamely both get pushed aside?

> > Same goes for me on a bike in the game. While riding the motorcycle,
> > what if I hit a car at high speed? Low speed? Will I fall off the bike
> > in both cases? Neither?

> > Do I have to land jumps properly so as not to crash?

> > Can ped 'clothes line' me when I'm on the cycle?

> > Side note, are there bicycles to steal in the game?

> > I guess I'm wondering how 'sim-ish' and how much 'arcadish' the
> > motorcycle aspect of this game is.

> > Anyone have a clue to these questions?

Ray

VC cycle question

by Ray » Wed, 23 Oct 2002 17:37:11


>Motorcycles or bicycles? There IS a difference...

Do you read the posts ?



>> > I'm a real motorcyclist so naturally I'm rather interested in finally
>> > having a cycle in a game (GTA- Vice City) one can drive with traffic in.
>> >   But I wonder how well its done.

Thought this bit about being a real motorcyclist might help ..

Or the bit about riding a MOTORCYCLE ?

Or the side note about bicycles

Or the part about how sim'ish the MOTORCYCLE aspect is ...

And why do you change the headers all the time ?

Andreas Bau

VC cycle question

by Andreas Bau » Wed, 23 Oct 2002 20:49:18


Is she gonna mangle it or blow-dry it?

--
 ----
    -----------------------------------------------------------------------
[Insert joke here.]                                                       ----
                                                                             --

Beck

VC cycle question

by Beck » Wed, 23 Oct 2002 22:40:28


With regard to the motorbikes, I read an article yesterday in a mag which
says when you come off the bike you get thrown off and suffer bad damage.
They have tried to make it realistic, but obviously if someone hits a lorry
at 90mph in reality they are likely to suffer worse than bad injury.
There are bikes to steal in the game and there are 4 different types,
including a moped.  You can do wheelies.

Beck

Milhous

VC cycle question

by Milhous » Thu, 24 Oct 2002 00:13:15



> >Motorcycles or bicycles? There IS a difference...

> Do you read the posts ?

Who knows, but I reread mine and realized my brain probably wasn't quite in
gear all the way. :P  I was still thinking "motorcycles"...I don't know if
there will be bicycles to steal or not, but I think someone else mentioned a
moped, so it's not too far removed...

Milhouse



> >> > I'm a real motorcyclist so naturally I'm rather interested in finally
> >> > having a cycle in a game (GTA- Vice City) one can drive with traffic
in.
> >> >   But I wonder how well its done.

> Thought this bit about being a real motorcyclist might help ..

> >> > Same goes for me on a bike in the game. While riding the motorcycle,
> >> > what if I hit a car at high speed? Low speed? Will I fall off the
bike
> >> > in both cases? Neither?

> Or the bit about riding a MOTORCYCLE ?

> >> > Side note, are there bicycles to steal in the game?

> Or the side note about bicycles

> >> > I guess I'm wondering how 'sim-ish' and how much 'arcadish' the
> >> > motorcycle aspect of this game is.

> Or the part about how sim'ish the MOTORCYCLE aspect is ...

> And why do you change the headers all the time ?


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