still not really playable because the CPU occupancy wobbles around between
90% and 120% so it's smooth at times and then stutters badly sometimes.
Framerates are 20-40 fps but the stuttering screws the framerates too.
Hopefully the later versions of netKar will be more optimised because there
doesn't seem to be any need for such an enormous cpu load when it's just one
car on track. I'd love to play at decent framerates because it does appear
to have some potential.
:0)
> Unfortunately I'm running at about 1 frame every 2.7 seconds at minimum
> settings. Now I know my PC is old, but that's a bit silly. Racer runs at
> 30-100 fps depending on which track I'm at, F1 2001 runs at 30-50 fps, so
> for netKar to only manage 0.3 fps is surprising.
> What am I doing wrong?
> > Crashes to desktop when I hit "Race". The controller and video setup
> worked
> > fine, the car setup screen is fine too. It's just when the opengl window
> > launches that it goes wrong. I'm using Win98, PII-450, GF2 GTS,
> DirectX8.1,
> > 10.80 detonators, MS Precision Racing Wheel, desktop is in
1024x768x32bit,
> > and I've tried launching in both fullscreen and windowed at various
> > resolutions and colour depths.
> > :0(
> > Log.txt says:
> > Creating main window
> > going fullscreen
> > Initializing OpenGL
> > trying 32 bpp and 24bit z-buffer
> > Checking pixelformat
> > ****************** ERROR!!! *********************
> > * KDebugLog: exception trapped correcly...closing the log *
> > ***************************************************************