>Path:
>>They have'nt spent as much time on the 3Dfx patch as you might think.
>>3Dfx themselves did the port.
><Sniff sniff> smells like speculation.....
>You do of course have proof of this and aren't simply expecting
>everyone to take your workd for it?
>Cheers!
>John
But in the same stroke i am aware of this, but the project would not have
procedded without help and co-operation from Papyrus. 3Dfx's cards seem to
have real drawbacks when it comes to racing games and***pit displays. There
was a recent discussion about this on one of the 3Dfx groups, if you are
interested.
Anyway, my point is quite why anyone has an expectation for a Xmas 96 release
to have a 3D patch, when the 3D card revolution did not really arrive till
mid-late 97 is amazing. I Read today of someone complaining about MPS not
doing a 3D patch for Gp2! A Mid 96 release!
(Besides, GP2 is not avalaible for sale anymore, as the FOA license has
expired)
You'll find some more copies floating around in the shops, but thats it for
life.
There is support for a product, but adding completely new features for new
technologies 6 months or so after a games release (thats probably 7-8 months
after it has been hung up by the coders) is insane.
Z.