rec.autos.simulators

Report about N4 From Jure of www.bhmotorsports.com

Cliff Roma

Report about N4 From Jure of www.bhmotorsports.com

by Cliff Roma » Mon, 15 May 2000 04:00:00

Here is a report from E3 that Jure asked Jacob to post on his N3 newsgroup

Nascar 4:

GPL Physics
VROC Style Multiplayer
Up to 32 Players
Talking to Nascar about NROS
Great graphics and sound
Probably no Daytona
Locking wheels under braking and stuff...
I took pics of all setup options... realistic tire pressures now!!!!
Default setups are from Penske I think... might be wrong.. local BUSCH
drivers are testing and giving feedback..
Demo will be released at the end of June
They have Dega, Bristol, Night Richmond, C***te and Dover here... 3
computers with ECCi wheels connected to LAN :)

Replay has a super-slow motion option...

one word... AWESOME... what we all have been waiting for :)))))))))))))

GP3 same and WSC same

Nascar Heat is more of am Arcade... but still fun

--

I was told to post this from Jure.

-Jacob
Team BHMS
www.bhmotorsports.com

Duff

Report about N4 From Jure of www.bhmotorsports.com

by Duff » Mon, 15 May 2000 04:00:00

Any scoop on the AI?  Is it still the same "one-file-for-all" model
where all AI cars follow a single line and behave the same way as
governed by the .lp file?  With only vroc for multiplay I sure would
like to see some credible AI in a Papy Nascar sim after 6 years.



Marc J. Nelso

Report about N4 From Jure of www.bhmotorsports.com

by Marc J. Nelso » Mon, 15 May 2000 04:00:00


> Here is a report from E3 that Jure asked Jacob to post on his N3 newsgroup

> Nascar 4:

> GPL Physics

Yes...Finally the two meet!

At least excellent LAN play - no doubt, however, that the online play will
meet or exceed the limits of GPL.

I doubt Nascar will bite...They didn't get where they are by betting on a dead
horse.  The multiplayer in GPL is so good (and I'm assuming N4 will be at
least equal), that a company setting up a dedicated game server will be
cost-prohibitive.

The physics were great - as was the sound.  I only drove Lowe's, but getting
T-boned on the back straight was a 'jarring' experience.  Can't wait for some
proper FF.  =)

Odd thing...Nascar Heat's already got it, and it looks like N4 will too - Gee,
are the France family finally giving in? ;)

Nice setup at Lowe's.  Interested to see what Rhawn Black comes up with.  ;)

However, dirty pots gave the on-screen wheels the 'jitters'.  Made it
difficult to skirt the wall on the backstraight without over correcting.

Time will tell, but you're probably right.  Finally, no more re-hashed sims.

I found GP3 to be luke-warm in feel (late beta) compared to Papy's N4 (early
alpha).  N4 had much more 'road feel', while GP3 IMHO appeared to be an
ultra-optimized version of GP2...The damn thing still feels like driving a
monorail.

WSC had to be the jewel of the show, but like N4, was an early build with no
AI present.  The physics, while only optimized about 60%, felt great and
realistic.  If all goes well and as planned, WSC will nudge GPL right off its
pedestal - no shit.  Chris and Tony appear to have full autonomy as to outcome
of the gameplay - very nice.  Licensing is another issue...

Yep...Should make for some great multi - Nice job from the folks who created
Viper.  The only caveat is that aside from the paintkit (just like in Viper),
there won't be much to tweak (text files and such).  Much better
looking/playing than N2K, however.

Cheers!
Marc - TSP - http://www.simracing.com

Harjan Bran

Report about N4 From Jure of www.bhmotorsports.com

by Harjan Bran » Mon, 15 May 2000 04:00:00

Was there any news on the releases of those three (GP3, WSC and N4)?

I think WSC will be great if we are ever going to see it (within 3 years).




> > Here is a report from E3 that Jure asked Jacob to post on his N3
newsgroup

> > Nascar 4:

> > GPL Physics

> Yes...Finally the two meet!

> > VROC Style Multiplayer

> At least excellent LAN play - no doubt, however, that the online play will
> meet or exceed the limits of GPL.

> > Up to 32 Players
> > Talking to Nascar about NROS

> I doubt Nascar will bite...They didn't get where they are by betting on a
dead
> horse.  The multiplayer in GPL is so good (and I'm assuming N4 will be at
> least equal), that a company setting up a dedicated game server will be
> cost-prohibitive.

> > Great graphics and sound

> The physics were great - as was the sound.  I only drove Lowe's, but
getting
> T-boned on the back straight was a 'jarring' experience.  Can't wait for
some
> proper FF.  =)

> > Probably no Daytona

> Odd thing...Nascar Heat's already got it, and it looks like N4 will too -
Gee,
> are the France family finally giving in? ;)

> > Default setups are from Penske I think... might be wrong.. local BUSCH

> Nice setup at Lowe's.  Interested to see what Rhawn Black comes up with.
;)

> > computers with ECCi wheels connected to LAN :)

> However, dirty pots gave the on-screen wheels the 'jitters'.  Made it
> difficult to skirt the wall on the backstraight without over correcting.

> > one word... AWESOME... what we all have been waiting for :)))))))))))))

> Time will tell, but you're probably right.  Finally, no more re-hashed
sims.

> > GP3 same and WSC same

> I found GP3 to be luke-warm in feel (late beta) compared to Papy's N4
(early
> alpha).  N4 had much more 'road feel', while GP3 IMHO appeared to be an
> ultra-optimized version of GP2...The damn thing still feels like driving a
> monorail.

> WSC had to be the jewel of the show, but like N4, was an early build with
no
> AI present.  The physics, while only optimized about 60%, felt great and
> realistic.  If all goes well and as planned, WSC will nudge GPL right off
its
> pedestal - no shit.  Chris and Tony appear to have full autonomy as to
outcome
> of the gameplay - very nice.  Licensing is another issue...

> > Nascar Heat is more of am Arcade... but still fun

> Yep...Should make for some great multi - Nice job from the folks who
created
> Viper.  The only caveat is that aside from the paintkit (just like in
Viper),
> there won't be much to tweak (text files and such).  Much better
> looking/playing than N2K, however.

> Cheers!
> Marc - TSP - http://www.simracing.com

ssra

Report about N4 From Jure of www.bhmotorsports.com

by ssra » Mon, 15 May 2000 04:00:00



 I posted a N4 date yesterday Q3 00


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.