rec.autos.simulators

F1 Grand Prix 3 - just a minor step forward

Seatbel

F1 Grand Prix 3 - just a minor step forward

by Seatbel » Mon, 08 Dec 1997 04:00:00

radiospace heeft geschreven in bericht

No. GP-2 is history. No new production because Microprose aren't allowed
anymore to use:

The teamnames, tracks, sponsornames, adverts, tracks, rules, drivers-names
and all else related.

Ubisoft now has the license to use these names par Diques' name.

And FYI, I've not yet SEEN any confirmed info GP-3 is at all being
developed. It'll be buggy, just like GP-2.

Remember! GP-2 was bugged when it was released. Only people start to forget
that when comparing F-1 RS to GP-2.

I liked GP-2, but F-1 RS has blown it out of my HD.

When I actually have the sensation and feel of drifting my car through a
corner, I can surely say F-1 RS outperforms GP-2.

Just the menus..... Garage, fiddle the setup, then reloading the track? Come
on.... gotto be a better way to do that.

And just to give some proof.

I switched on Melbourne from C-compound to A-compound without changing
anything else of the car. Like hell it was loosing grip, I flew out of the
first corner while shifting down to 2nd gear. How's that for accuracy?

Also, in GP-2, if you spin, other pilots just keep pushing their nose in
your car. F-1 RS has shown me drivers braking hard, putting it in reverse
and driving around me.

Anyone saying GP-2 is graphically better needs glasses. GP-2 looks very bad
compared to F-1 RS. And on top of that, the feel of speed in F-1 RS is WAY
better than in GP-2.

You can also not clip a corner as in GP-2 because it slows you down from
300+ to 120 Km/H pronto in F-1 RS. In GP-2 I can cut a corner without
loosing too much speed.

You need to push that limiter button in the Pit. You need to steer around
debris, a tire in front of you means a crash if you don't evade it.

GP-2 was good, but now there is F-1 RS, which is a lot better.

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Neil Bloomgard

F1 Grand Prix 3 - just a minor step forward

by Neil Bloomgard » Mon, 08 Dec 1997 04:00:00


Actually the racing series formerly called "Indycar" had to change its
name because they don't race at Indianapolis anymore. If you want
explanation why you'll have to email me, it is a very long story. But the
short answer is that Indycar is now called CART (Championship Auto Racing
Teams).  

So Papyrus had to change the name of game for legal reasons not because
they lost the license

Neil B.

Jerry

F1 Grand Prix 3 - just a minor step forward

by Jerry » Tue, 09 Dec 1997 04:00:00

I would turn off sky and mirror texture and turn the rest of your mirror
options back on.  Set the frame rate of the game so you don't exceed 100%
during your lap.  When you get occupancy of over 100% the game starts dropping
frames just like a windows avi video does and your controls are not as
reponsive.  You should be able to play with everything on at 320 x 200 and at
least 18 fps in 640 x 480 with the game set as I descibed above.  Video cards
don't mean much to this games when it comes to frame rate.  The faster the
processor the faster the frame rate.

I have tried the Ubisoft F1 RS France demo but like POD this game wont work
with my AMD K5 even though I have a 3Dfx card.  I believe this was part of the
Intel deal when the POD engine was developed for MMX. and Intel only game.  POD
and F1RS are the only two games I can't run with my AMD K5 and both were made
by UBISOFT.

Jerry

Jerry

Bruc

F1 Grand Prix 3 - just a minor step forward

by Bruc » Tue, 09 Dec 1997 04:00:00

What goes around, comes around.
The teams were originally referred to as CART well before they became
popularised with 'IndyCars'.
--
Bruce.

"I envy people who drink. At least they have something to blame everything
on."
(Oscar Levant)

Janjusevic Djord

F1 Grand Prix 3 - just a minor step forward

by Janjusevic Djord » Tue, 09 Dec 1997 04:00:00



> > Is there a demo to download of Ubi F1?
> > --
> > Don Burnette
> > I-65 Racing
> > Dburn on Ten

> Hi Don,

> Yes there is one at:

> http://www.o3dfx.allgames.com/

> Its 35 meg but well worth the DL time :)! I have the old pirate demo
> from way back and I cant wait for my F1RS to get here from Germany :)

> Check it out, I doubt you'll want to go back to GP2 :)!

> Trev

Hi, is demo 3dfx only or both 3dfx and D3D?
Jeff Vince

F1 Grand Prix 3 - just a minor step forward

by Jeff Vince » Tue, 09 Dec 1997 04:00:00



>>I have had GP2 for quite some time now. I had shelved it do to the fact my
>>P-90 would not run it with any decent graphics on. I installed it on my
>>Dell 233 mmx system yesterday, and it's a totally different sim now. I am
>>able to run with all textures on, except mirror, with trackside detail on
>>medium. My processer occupancy is bopping between 100-130 %. I have my
>>frame rate set to 25. I'm not sure I understand what the occupancy means,
>>should I strive to get it at or below 100% cosistantly?

   You want it around 100%.  The occupancy is a measure of how much of
your computer's "horsepower" is being used to maintain the graphics
settings you've requested (ie: frame rate and details levels).  It
will tend to flucuate, based on what is happening on the track.  If it
is consistently above 100%, you will not be getting the graphics
performance you desire (more below).  If it is consistently below
100%, you have extra CPU power to spare, and can afford to raise the
frame rate or detail levels with no performance degradation (you lucky
dog :).

   Either (or both) will do the job.

   No.  This is the peculiar thing about GP2.  In most other sims,
they will "drop" (or skip) frames when they can't keep up.  This leads
to slower screen and control updates ("jerkiness"), which hampers
smooth driving.

   In GP2, your requested frame rate is locked in.  Come hell or high
water, you'll get 20 fps (or whatever you've got it set for).  When
the processor occupancy goes over 100%, "sim-time" will start to run
slower than real-time, to allow all the frames to be shown.  The game
will report that you turned a lap at 1:30 or whatever, but if you run
a stopwatch you will find that that lap may have actually taken 2 or 3
minutes.  You get the same result as dropped frames (jerkiness, since
you're actually only seeing/reacting to a lower number of frames per
*real-time* second) but you also have the game slowing down, wreaking
havoc with the timing and rhythm of your own driving.  I don't like it
(if you hadn't guessed already ;).

   Interestingly, this is sort of the inverse of the "Turbo" mode in
Papyrus Rendition ICR2/CART.  There, the game is no longer locked into
the real-time clock and is allowed to run as fast as the frame rate
allows.  You may run a 170 mph lap at Louden, but if you're achieving
60 fps (vs the normal max of 30), the lap only takes one half as long
in real-time and gives a *tremendous* sensation of speed.  At least
Papyrus acknowledges in the Rendition readme that this is a sort of
"gee-whiz" feature, not the way to design the game to normally run.
:)

   BTW, there were some reports of a similar "faster than real-time"
performance in GP2 when run at very low occupancy levels, although it
was in the 1-2% variation range, not the almost linear variation in
ICR2 Turbo mode.

   Otherwise in full agreement, Jerry.


Before you send me UCE, I know what you're thinking...  Did he complain
to five or six postmasters last month?  Now, you must ask yourself one
question: "Do I feel lucky?"  Well, do you, punk?

PHendrix

F1 Grand Prix 3 - just a minor step forward

by PHendrix » Wed, 10 Dec 1997 04:00:00

Is F1 RS available in the states??

Jo Hels

F1 Grand Prix 3 - just a minor step forward

by Jo Hels » Thu, 11 Dec 1997 04:00:00


Ooops! Mistake!

__GP2 doesn't drop frames__ . It slows down simulation time! If you drive a 1m20
simulation lap with a constant processor occupancy of 200%, you will drive 2m40s
in reality. In other words: if you select 20fps, the game GIVES you 20fps for
that simulated second. With 200% PO, the simulated second will be a full 2 REAL
seconds. This gives you MORE time to react and it is one of the most criticised
things about GP2...

JoH
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ymenar

F1 Grand Prix 3 - just a minor step forward

by ymenar » Fri, 12 Dec 1997 04:00:00


>Ooops! Mistake!

>__GP2 doesn't drop frames__ . It slows down simulation time! If you drive a
1m20
>simulation lap with a constant processor occupancy of 200%, you will drive
2m40s
>in reality. In other words: if you select 20fps, the game GIVES you 20fps
for
>that simulated second. With 200% PO, the simulated second will be a full 2
REAL
>seconds. This gives you MORE time to react and it is one of the most
criticised
>things about GP2...

Bravissimo !!!

Actually somebody who knows how the Gp2 engine works ! :-)

Everybody can run Gp2 at 25fps, with ALL graphics on.  EVERYBODY.  Even with
a P90 with a 2mb video card.  EVERYBODY.  But I can make myself a dinner
while waiting for you to run a lap at 25fps with a p90.  It may take very,
very, very long.....  500% and more occupancy all the time ;(

Fran?ois Mnard,
Creator, rec.autos.simulators

With great respect,
May the downforce be with you,
Good race at the Brickyard,  (-o-)

ymenard on NROS, sponsored by
http://www.awpss.com/
SimRacing director, AWPSS

- *Excuse me for my poor English(I'm French speaking) * -

John D. Courtn

F1 Grand Prix 3 - just a minor step forward

by John D. Courtn » Sat, 20 Dec 1997 04:00:00

On Sat, 20 Dec 1997 13:50:14 -0500, "Dan Blake"


>If you live in the states, I saw GP2 at Best Buy in Atlanta recently for
>$29.95, but I'll sell you mine for $500 <g>.

   At my local FutureShop it was still being sold for $49!  I called
them today, and they still don't have CPR or the BGN expansion pack!

John

Dan Blak

F1 Grand Prix 3 - just a minor step forward

by Dan Blak » Sun, 21 Dec 1997 04:00:00

If you live in the states, I saw GP2 at Best Buy in Atlanta recently for
$29.95, but I'll sell you mine for $500 <g>.


>On Sat, 6 Dec 1997 14:46:13 +0100, "Seatbelt"

>>radiospace heeft geschreven in bericht

>>>If it's available in the stores it will be quite a bit different, from
>>>my perspective.  I've been keeping my eye out for a copy of GP 2 at 2
>>>places for the last few months and NADA!  It seems very weird to me
>>>that such a well-reviewed game is completely unavailable.  Microprose
>>>having distribution problems?  (I recall they had problems for a while
>>>keeping Civ 2 in stores).

>>GP-2 is no longer available. Microprose's license ended, so they had to
stop
>>production of GP-2.

>>Ubisoft now has a license.

>Do you mean that Ubisoft is distributing the same game, or that
>Ubisoft as a license for the name and is making a new game with that
>name?

>(Hopefully the former)

Don Burnett

F1 Grand Prix 3 - just a minor step forward

by Don Burnett » Sun, 21 Dec 1997 04:00:00

Schucks, I'll let ya have mine for $480.00 <g>
--
Don Burnette
I-65 Racing
Dburn on Ten



John D. Courtn

F1 Grand Prix 3 - just a minor step forward

by John D. Courtn » Sun, 21 Dec 1997 04:00:00

BTW, they didn't even have the name for the track pack right!  They
called it the "Grand National Expert Pack"!

Later,
John

Ken

F1 Grand Prix 3 - just a minor step forward

by Ken » Sun, 21 Dec 1997 04:00:00

Maybe they should call themselves "Pastshop".
                                                      Ken
The Game Pad
http://gamepad.org/


> >   At my local FutureShop it was still being sold for $49!  I called
> >them today, and they still don't have CPR or the BGN expansion pack!

> >John

> BTW, they didn't even have the name for the track pack right!  They
> called it the "Grand National Expert Pack"!

> Later,
> John

Zoltan Ascas

F1 Grand Prix 3 - just a minor step forward

by Zoltan Ascas » Mon, 22 Dec 1997 04:00:00

Ubisoft has a license to be THE official FIA F1 WC simulator. They
developped a new game based on the '96 WC called "F1 Racing Simulation". I
haven't played it yet, but I've seen it demonstrated and the grafics look
MUCH better than in GP2. I hope the rest is just as good.

Pat


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