rec.autos.simulators

Logitech momo vs Act-Labs rs

Pete Panai

Logitech momo vs Act-Labs rs

by Pete Panai » Wed, 16 Jul 2003 04:32:11

Ditto! I agree.

I have had two Logitech formula force wheels in the past. I have not used
the Momo wheel yet though.
I now have two sets of Act-Labs ForceRS \ performance pedals.
I like mine very much.
To date, I have had only have two problems with the RS \ Pedals combo...
1.) one of the paddle shifter levers broke off after a lot of use.
2.) one of the tension springs broke on the accelerator peddle on the
performance pedal sets. It still works though.
I am in the process of ordering new ones. While I'm at it, I think I will
get a couple of extras too.  ;)
I am in no way shooting down Logitech. I just like the ForceRS a bit better.
When I get some extra funds I am going to get a Momo set to try too.
Curiosity is getting the better of me   >;)
Just my two cents...

Pete Panaia
Animator \ 3D Artist

Ken MacKa

Logitech momo vs Act-Labs rs

by Ken MacKa » Wed, 16 Jul 2003 19:58:11


>>Snip <

>>Anyway, I would never trade the ForceRS back to a Logitech.  I love
>>the way it drives, it's very, very strong, and parts are available if
>>I need them.  I recommend the ForceRS if and only if you can also
>>afford the good pedals.

> Ditto! I agree.

<snip>

I like the ForceRS and would still be using it except for the poor wheel axis
resolution, otherwise I would recommend it along with replacements for the stock
pedals.  I suspect the newer cartridges (v2.2) are not as good as those pre-July
2001. When did you guys buy your wheels and do you know what calibration values
you get on the wheel axis (range and smallest step)?

Ken

Gerald Moo

Logitech momo vs Act-Labs rs

by Gerald Moo » Wed, 16 Jul 2003 22:02:51



> <snip>

> > Another user posted that the resolution was better on the older Act
> > Labs wheels.  I would generally agree.  I went from Win98SE and the
> > serial port engine to WinXP and the USB version.  Something definitely
> > got lost in there somewhere.  It just isn't the same at all, and I
> > think it is worse, and not necessarily just me not being used to the
> > differences yet.  ........

> Next time you are in gpl/N4/N2xxx or DXTweak2 check the calibration numbers
> on  the wheel axis. Mine gives a range from 0 to 4096 but the smallest jump
> when turning the wheel slowly is 40.  Heard one guy with an older
> wheel/cartridge say he gets 1-1024 in steps of 1 which would be great!

I will definitely go back and check this out.  I know that the serial
port engine was very precise, but if the USB version is this bad then
it will be the final nail in the Act's coffin, for sure.

I hate that it has come to this.  I really really liked it before I
had to go to USB.

Thanks, sort of.
Gerald

Dave Henri

Logitech momo vs Act-Labs rs

by Dave Henri » Wed, 16 Jul 2003 22:39:53



   Would using a utility like dxtweek2 and increasing the range of the
wheel trave help that?
dave henrie

Ken MacKa

Logitech momo vs Act-Labs rs

by Ken MacKa » Wed, 16 Jul 2003 23:59:54




>>Never tried the momo, but the resolution on the ForceRS is very poor
>>(about 100 points from lock to lock). This makes the steering input
>>notchy (wheel on screen moves in small jumps when turning slowly) to
>>the point it makes it affect consistency.

> (snip)

>>HTH
>>Ken

>    Would using a utility like dxtweek2 and increasing the range of the
> wheel trave help that?
> dave henrie

Don't think so, but not entirely sure what you mean. Whether the wheel travel
range is increased or decreased, in the end the wheel is only giving 100 points
over that range. The amount the wheel may have to move to get to the next step
(the angle between the points) may change by adjusting the range but you still
only have those 100 points to aim at in the virtual car.

Using it to compress those points over the range of movement that was *actually
used* may help some as you'd be using all of the points available. For example
if the 100 points are spread over 240 deg but the wheel is only used over 180
deg then there are about 75 points used over that 180 deg off travel. Actually
did a similar thing by installing mechanical stops to limit the wheel travel to
180 degrees, it was slightly better but still wasn't great.

Hope that makes sense.


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