Although I don't think the "Force" makes you necessarily faster per say
especially not initially as you get used to it, what I *have* noticed
is that the "Force" (properly adjusted so you don't have to fight the
wheel constantly) actually does a very good job making me much more
consistent.
FF really really helps with communicating to you just what the car is
doing, you feel the suspension load up, and the tire starting to lose grip,
at which point you can ease up on the throttle and prevent loss of
control direction on the tire, with FF you can control the car to correct
problems as they start instead of, without FF sawing at the wheel wildly to
fight what the car is doing without as much of an idea of why the car is
behaving the way it is.
Also when the tires do lose control of direction (i.e. spins), if you ease
up on the throttle, the "Force" of the wheel will turn the wheel to the
position where the tire grip direction points, as the tire regains grip,
this is hard to explain but really helps in saving the car on those times
when you do spin, it is similar to when your tires lose traction in a real
car, if you don't have power-steering the tires will point your steering
in the direction that they need when they regain grip.
One very good example for me where I think the "Force" has really improved
my feel is in the Monaco chicane after the tunnel, I raced there in a 30 lap
League race recently and didn't spin in the chicane once, this was due to
the "Force" letting me know just how close the tires were to losing grip,
where before FF I normally had a 80% chance of making it cleanly through
that crazy chicane.
Yes indeed I love the Force Feedback in GPL 1.1 Papyrus has done an amazing
job with the FF despite the other small quirks 1.1 introduced.
Finally, indeed yes I am getting faster with FF, but this is due to
understanding more what the car is doing and *controlling* it's motion
as it starts to step out of line, and spending less time *fighting* the
car motion with the wheel as I did pre FF.
Call me a Papy FF religious fanatic :-)
Seeyas on the track.
--John (Joao) Silva
>Just curious if people are driving faster and improving their lap times
>with the addition of force feed back now that you can "feel" what the
>car is doing. Or is it just something that makes the game more
>enjoyable but serves no real purpose in improving your driving. I
>assume if it improves your driving this is reflected in lower lap times.
>Nige.
>Sent via Deja.com http://www.deja.com/
>Share what you know. Learn what you don't.