"That's because you obviously don't understand the term 'smooth' and, even
more obviously, you don't have the faintest idea what vsync does - do you?"
It syncs the framerates with the monitor refresh rate. If VSync is enabled,
your graphics card waits to render the next frame, until the current frame
is completely displayed on your monitor. Notice I said it "waits" which
causes the chop. When you refresh rate is over 85hz and you are getting over
30fps, it hardly even matters if it's disabled. My point is: if you have
silky smooth framerates and no chop why does it matter if it's enabled or
disabled?
If it's choppy with it enabled, how is that better? Is theory more important
than real world performance to you? I quess "smooth" to you means enable
vsync even if it causes slowdown because it's "supposed to be" smoother. Who
doesn't know what smooth is? Look in the mirror. I could give a rats ass
what vsync is and does all I care about is smooth *** and racing. That's
important to me. How I get there is not really that important to me becasue
I KNOW WHAT SMOOTH IS.
"This thread has nothing to do with overall game quality or what Bill
Anderson enjoys playing."
No but I started this tread with a suggestion for people who might have chop
in a specific game. That's all. You have turned it into a tread about other
games that play smoother with vsync enabled. I'm sure it does with some
games. That's great. I was refering to Nascar 2002. It has nothing to do
with what Damien Smith thinks about Sega Rally and how well OTHER games play
with vsync enabled. Man your a hypocrite. Do you lack attention?
"Goodo. It's a tell-tale sign of a dodgy 3D engine when it gets high frame
rates 80+ and then constantly jerks once vsync is enabled at 60Hz. For what
it's worth, Microsoft won't even certify 3D drivers which allow the user to
disable vsync."
Tell Papy. I agree to a certain point. Nascar 2002 doesn't have the best
graphics or 3D engine but it's a great game still. Maybe they will hire you
and you and all your knowledge can fix such a "dodgy 3D engine". I also
could give a rats ass what Microsofts opinion of certified is because by the
time they finally certify something it's already obsolete. If the vsync
option shouldn't be there or does nothing, then why did ATI include it in
the video options?
I'm done arguing with you over this because there is really nothing to
debate. Nascar 2002 plays much smoother with vsync disabled on my machine
and I was just trying to point this out to others who MIGHT have experienced
this. If you have a complaint about Nascar 2002's 3D engine and why it
doesn't play smoothly with vsync enabled, contact Papy and tell them.