Anyone know if there are any plans to fix this? It seems such a small
bug, and the OpenGL patch looks SOOOO much nicer (on my GF3 anyway). I
would have thought that something like George Smiley's 3DFX fix would
be able to be implemented on the OpenGL patch. Like running the menus
in the same res as on the track.
Rafe Mc
On Mon, 19 Nov 2001 10:43:52 GMT, "David Ciemny"
>runs fine in d3d correct. There is a major bug with open gl.
>DC
>> I use the 21.88 detonators on my GeForce3 Ti 500. It runs just fine.
>> -Walt
>> > Any way to get these three to work together?
>> > I have the beta patch for OpenGL installed and the Geforce card is
>> > VisionTek. I have the 2280 drivers installed.
>> > With OpenGL everything works great till I leave the race. Then only the
>> top
>> > quarter of the screen is displayed on the bottom of the monitor. Anyone
>> know
>> > a fix for this?
>> > In D3D the menu screens have large pink and blue dots everywhere but in
>> the
>> > race screen it's fine. Only thing, if I have the connection quality
>meter
>> on
>> > the frame rate is cut in half. I know, leave it off. <g>
>> > I have the D3D patch installed also.
>> > Thanks
>> > Chuck