learning about how you model the worlds that you use in your game.
Do you use an in-house model generator, or a commercially available
one, or do you just plot out the points on paper, and work out the
vertices yourself?
I am just beginning in this field and I am quite interested to know
how the professionals do it.
PLEASE... if you have any tips which you have learned, please pass
them on.
-TFW
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O/O|| The new french letter => ( ( ) ( ) Stop the bomb!
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'-'/ .TFW. |||
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