>Please help me. I have GPL and can admire the box and watch the video.
>But if I turn the textures for the track and the grass on in the game I
>get a flashing black and white checkered pattern. When I turn them off I
>get a playable game but I obviously missing all these fantastic graphics
>and the look resembles games from 1990. It doesn't matter whether I run
>in 512xwhatever or 1024x768 I still get the problem. I am using a
>Creative PCI Blaster Voodoo2 with 12Mb RAM, PII 400MHz Intel, 128 Mb
>RAM, DirectX 6, 32x CD-ROM.....I also have a texture problem with the
>track in MGPRS2 - it comes out light blue and the trees are funny - but
>CMR, Nascar2, TOCA, NFS3, F1FS, IRC, among others, all work fine and use
>my Voodoo2 card fine. I thought I might have a faulty copy of DirectX 6.
>With the possible exception of CMR these are the only games I have that
>need DX6. How can I re-install it. Someone suggested that it may be my
>Creative Voodoo2 drivers, but I can't find any Windows 98 ones on the
>Creative site.
>GPL seems a real treat. I doesn't seem quite as hard as everyone is
>making out - maybe I am missing something. It drives like a real car
>(minus the g-forces). Are there any car setups posted anywhere yet? I
>find the setups tedious. This is obviously a very rich game with a lot
>of life in it. Shame really - yet another fantastic sim and I've yet to
>fully explore some of the others. Look, can anyone give me a cool
>million so that I can give up my job and concentrate on them. :-)
>But my friend says I'm driving GPL all wrong - the only way to go round
>these circuits is with your tail on fire - I'm wondering would that give
>you any additional rocket effect :-)
>Paul