rec.autos.simulators

High Nosed Cars?

michael.trawn

High Nosed Cars?

by michael.trawn » Tue, 27 Aug 1996 04:00:00

Hi!
Has anyone experience in getting the f1gp2 cars high nosed?
If so please let me know!
CYA

Pul

High Nosed Cars?

by Pul » Wed, 28 Aug 1996 04:00:00


>Hi!
>Has anyone experience in getting the f1gp2 cars high nosed?
>If so please let me know!
>CYA

Hi there

As far as i know the only way to get high nosed cars is to copy one
car onto another using gp2jam.
E.G  gp2jam -bwilliams.bmp -jferrari.jam
This affectivly gives you a ferrari in williams colours.
But thats the only way so far.
The Great Trevor  Kellaway is currently writing a programme that wiil
allow you to change nose designs.
Of course the only downside to doing this is  youll have a great
looking Williams ......But the performance and reliability will be
that of a Ferrari       :)

M.Conway

Wolfgang Prei

High Nosed Cars?

by Wolfgang Prei » Tue, 10 Sep 1996 04:00:00


>Hi!
>Has anyone experience in getting the f1gp2 cars high nosed?
>If so please let me know!
>CYA

I'm afraid this is impossible to do. Just like in the Papyrus sims,
the cars in GP2 all share the same 3D model on which then the textures
are mapped. The best thing you could do is to color the corresponding
part of a *.jam file in background color. This might render the lower
part of the nose invisible. Whether this looks better than leaving
things as they are is a matter of taste, however.

--

               "per aspera ad absurdum"


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