rec.autos.simulators

Motocross madness is pretty good racing I think.

Kaya

Motocross madness is pretty good racing I think.

by Kaya » Thu, 10 Sep 1998 04:00:00

Ok, so this is a little bit of a flame bait, but MCM does seem to be one of
the better racing sims I've seen these days.  The physics seem a little
goofy at first, but it all makes a lot of sense after playing for a while.
What does everyone else think?  It'll help keep me busy until GPL anyway.
Kora

Motocross madness is pretty good racing I think.

by Kora » Fri, 11 Sep 1998 04:00:00

I think it is more of a flight sim than a racing sim. It is all about jumping
and nothing about throttle control. Full throttle all the time and try not fall
over when you land. Another thing is that the engine sound doesn't seem to be
in sync with the thottle. The revs should sort of rise when you jump but it is
the same revs all the time.

It kept me busy one night after that I got bored. If you like MS games I guess
it is ok.

Hopefully we will get GPL soon.

Koran


> Ok, so this is a little bit of a flame bait, but MCM does seem to be one of
> the better racing sims I've seen these days.  The physics seem a little
> goofy at first, but it all makes a lot of sense after playing for a while.
> What does everyone else think?  It'll help keep me busy until GPL anyway.

Jo

Motocross madness is pretty good racing I think.

by Jo » Fri, 11 Sep 1998 04:00:00


>I think it is more of a flight sim than a racing sim. It is all about jumping
>and nothing about throttle control. Full throttle all the time and try not fall
>over when you land. Another thing is that the engine sound doesn't seem to be
>in sync with the thottle. The revs should sort of rise when you jump but it is
>the same revs all the time.
>It kept me busy one night after that I got bored. If you like MS games I guess
>it is ok.

I agree it's ok, but has several flaws. One is the artificially low
gravity setting. (Pet peeve question: When will there be an arcade
racer with realisic or at least settable gravioty level? Apparently
never as long as EA and MS are making the games.)

Other obvious flaws:
- no skill level setting
- very poor frame rate on a P200/3Dfx (48 MB RAM) unless I race by
myself, which isn't all that exciting; no graphics options settings
that can really improve it
- poor control when racing others, as the low frame rate affects the
control input quite badly
- invisible checkpoints on some race types

Joe

Neil Yeatma

Motocross madness is pretty good racing I think.

by Neil Yeatma » Fri, 11 Sep 1998 04:00:00


> I agree it's ok, but has several flaws. One is the artificially low
> gravity setting. (Pet peeve question: When will there be an arcade
> racer with realisic or at least settable gravioty level? Apparently
> never as long as EA and MS are making the games.)

Actually, I believe you're driving a motorcycle-shaped balloon of some
kind...you float a lot, and it's pretty easy to keep the bike upright.
Most crashes are caused by overshooting turns while airborne.  Once you
get used to the handling, though...it's a hell of lot of fun.  You can
also set your bike up for lower trajectories... :)

Agree.  The stats kept by the game are pretty crappy too.  There was
a marvelous opportunity to have an automatic ranking systems while
connected to the Zone, and they missed it.

My machine's a bit faster than yours, and it's really smooth in single
player.  I lose about 15 fps (to 35...is there a built in limiter?)
when I play on the Zone - on 128K ISDN.  As long as all players are sub
300ms, the games usually maintain that framerate...higher pings make the
game go haywire.  Frames get dropped, and control gets ugly.  It's at
its worst at the start of a race.

Not sure what you mean...but you can cut corners and miss jumps for
faster times...I consider it cheating and avoid players that do so.

Overall the game is a lot of fun...although there are a few other
things they missed in the game...like being able to change your bike
settings in a net race.

--

Neil Yeatman          
Ajax, Ontario, CANADA

Rush Lyna

Motocross madness is pretty good racing I think.

by Rush Lyna » Fri, 11 Sep 1998 04:00:00

They need to slow down the game play, fix the right hand turn "controller"
lag and have a variable throttle.  Then it would be great.

>Ok, so this is a little bit of a flame bait, but MCM does seem to be one of
>the better racing sims I've seen these days.  The physics seem a little
>goofy at first, but it all makes a lot of sense after playing for a while.
>What does everyone else think?  It'll help keep me busy until GPL anyway.


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