>Subject: Re: 3d Blaster PCI
>Date: 14 Oct 1996 22:21:48 GMT
>All of the Rendition based cards will retail for under $200US. The PowerVR
>looks to be an impressive chip, but it has one major flaw: it lacks support
>for bilinear filtering. This is a huge setback, as it will do nothing to
>reduce pixelization of texture maps. To see an example of the benefits of
>bilinear filtering look at: http://www.rendition.com/techdef2.html
>Interestingly enough, NEC is using a 3Dfx Voodoo Graphics card in its new
>PowerPlayer PCs, not the PowerVR.
>As for the Rendition cards, they are all basically identical. Each
>manufacturer will, however, be producing it's own driver updates. Based on
>Intergraph's reputation in the high-end 3D workstation environment, I find
>it hard to go with any other card. A bundled full-version of ICR2 doesn't
>hurt either. Additionally it is the first available card (direct orders
>will arrive tomorrow). Realistically though, I don't think any of the
>cards will stand out from its 'brothers'.
>Make your choice on what company you feel will give you the best support
>and has bundled software you actually want (for me that's Intergraph).
>--
>Emory University Graduate School of Arts & Sciences
>Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/
>> How much is the 3D Blaster supposed to cost and what about Videologics
>> Power VR isnt that supposed to be as good if not better than the
>> rendition chip and also has the backing of NEC. Also which card out
>> of the three rendition cards available would you buy not just for
>> games but for driver support and additional customization