I have had Midtown Madness since it was released. I started out with a
Celeron 300 with 64mb and 2 Voodoo2's in SLI, and I now have a PIII 500
128mb ram with same Voodoo2's. I have always had the stuttering problem. I
was told in the newsgroups that I needed 256mb ram, which seems
unbelieveable considering all the rave reviews that this game had about
graphics, sense of speed, etc. Anyway, I tested it out at work on a 256mb
PII 450 with TNT2 and it still had the stuttering, so I finally gave up
trying to get this game to work. I had people e-mail me that they had no
problems with P233mmx and 64mb with Voodoo 1 so who knows. All I know is I
tried it out on 3 different configurations and always had the stuttering
problem. Too bad this was never addressed because the game could have been
fun, but the stuttering just made it unplayable as it would actually come to
a grinding halt right in the middle of a race and the next thing I know I'm
crahsed into a building.
> Hello again-
> I have recently installed the latest Midtown patch so I could run the
> game with my Creative Labs GeForce DDR. The original problem of the
> weird sky and strange lines is gone now, the graphics look great. So
> now on to problem 2. Often the game freezes or jerks. I think it
> might have something to do with the new resolutions I added to the
> config file because it is worse in the added resolutions than the ones
> that it was originally configured for (although it does happen to a
> lesser degree in 640x480) I have the latest CL drivers installed. Any
> ideas about how to resolve this? Thanks.
> -capt.
> Sent via Deja.com http://www.deja.com/
> Before you buy.