Everything looks good, and framerates are good, but I am getting a strange
effect with all controller inputs. I use a USB joystick (Sidewinder
Precision 2), and whether I'm accelerating, braking, turing with the X or Y
axis, or using a button to shift gears, my controller inputs don't seem to
'register' in the game until as much as a second or two later. If I try to
rev the engine at the start line, for instance, the tach does nothing at
first, then all of a sudden jumps up a half-second or so later.... same
effect applies to all other inputs. Although this might be an interesting
way to simulate the effects of drunken driving....the novelty wears off very
quickly :-)
The controller setup options in Rally Masters are very minimal, so I
couldn't find any way to fix it in game. In Windows, I checked through the
control panel, and the joystick is correctly registered and calibrated. I
also tried toggling VSync on and off, but all to no avail.
The joystick works perfectly fine in every other game (and I must have 8 or
10 racing games installed), and in the past, it has worked with Rally
Masters.
Any thoughts on what might be causing the problem? (Incidentally, I don't
think it should be relevant, but I was having trouble with Rally Masters
consistently freezing up at the start of the intro video even with a fresh
install. To avoid that problem, I had to attach the '-nointro' tag to the
shortcut link in order to bypass the intros.)
Thanks,
Itazura
PIII 866
GeForce 2 MX 32MB (Nvidiaa 21.83 ref. drivers)
256MB PC133 RAM
Windows ME (Japanese)
DX 8.1 (Japanese)
non-FF USB joystick
US retail version of Rally Masters patched (with US, Eurosport patch
version) to 3.2