>There is a simple answer to fixing the steering problem: Options
I can't agree more. Making the car easier to steer doesn't alter the
game's physics engine, but helps more people enjoy it. And that
should be the main focus at Papyrus, 'cause it's the number of GPL
units sold that will tell if the game's a real success or not.
I think they've done a wonderful job with the pyhsics and graphics
engines, they've really made a huge step forward in sim racing. But
that alone won't make the game a succes.
Correct me if I'm wrong, but if they'd sell copies of that software
only to the people reading this NG they wouldn't make any money out of
it, because of the huge amount of money involved in making such a
title. And any John Smith (one of the "ordinary" people who will buy
this title and make it a success) doesn't necessarily have the latest
or most expensive control device. John Smith won't run out and buy
himself a brand new "Hyper-stimulator" just for playing GPL, he will
probably need to adapt the game to the hardware he has, so OPTIONS
could be his only hope. If he likes the game he'll tell every friend
he has to go out and buy it. If he's not satisfied he'll return it
for a refund and tell all his friends not to buy it. And I'm sure the
vast majority of his friends aren't reading this NG so you won't be
able to tell them otherwise. Believe me, that difference could add up
to a considerable amount of money, assuming all the "John Smith"s out
there are a significant part of the market.
Anyway I just can't see how adding such options would affect the game
for you *** sim racers, so why are you slamming the door on those
who say it should be part of the final game? You'd only have to turn
those options off and tell yourself (one or more times) "Those are not
real " and then the game would be exactly as you wish it was! I don't
understand... Or maybe some of you are scared they'd be one of those
"not real" sim racers who use them and then they would feel like they
are cheating... I'm already seeing the birth of an "Anonymous
Steering-Options Users" association... "Hello, ASOU? I need help, I
can't turn them off! I'm ashamed of myself...". Uh-oh, I need some
sleep methinks...
I know I'm not the only one who's frustrated at the way this NG
handles criticism towards their beloved car sims. I'd like to be able
to discuss that subject with people who care about everyone who likes
sims. I love sims, but at this time I'm struggling with GPL maybe
because of a bad controller (TM GP1), and I've advanced the idea of a
"reduce with speed" option a la GP2. Someone else thought of a "low
sensitivity zones" option. Are there any more ideas out there? I'd
like to think so. If anyone has any new idea or would like to discuss
about the pros/cons of any of the ideas that were previously
mentioned, please do so. But if you only want to slap me in the face
with a "you're just saying that cause you can't drive" type of post,
then please don't waste your time and mine.
I know some of you associate me with the well known Charles Mak, but I
don't even know him. I just want to say that even though the way he
expresses his ideas is arguably the worst I've seen, he still had the
right to express what he feels about the game and its shortcomings. I
for one am sure that Papy (if they still read this NG as they always
did) is taking notes at the moment and we could still see some of our
ideas implemented in the final game.
I'm sorry for those of you who don't think this is important, but I
had to comment on this since almost noone (of the
gurus/regulars/whatever here) seem to take this matter seriously.
I hope those who care will help us (and hopefully Papyrus) find a
solution to this problem.
A. Renault