rec.autos.simulators

Simple "Pole Position" Game?

John D. Bullough, Watervliet Facili

Simple "Pole Position" Game?

by John D. Bullough, Watervliet Facili » Wed, 16 Jun 1999 04:00:00

Is anyone aware of a simple, "pole-position" like game out there
that has a simple b&w display and graphics like in the original
pole position game? Are there any simple freeware/shareware games
like this out there? This is for an experiment to look at the
effects of color and brightness on "driving/tracking" performance.
Thanks!

John Bullough

5th Docto

Simple "Pole Position" Game?

by 5th Docto » Wed, 16 Jun 1999 04:00:00

I actually have "Pole Position" on a bundle disk somewhere in my archive.
I shelved it because it's undriveable on my computer.  The car is way too
responsive
to keep on the track.  If you need it, I'll have to dig it up.



>Is anyone aware of a simple, "pole-position" like game out there
>that has a simple b&w display and graphics like in the original
>pole position game? Are there any simple freeware/shareware games
>like this out there? This is for an experiment to look at the
>effects of color and brightness on "driving/tracking" performance.
>Thanks!

>John Bullough


John Walla

Simple "Pole Position" Game?

by John Walla » Wed, 16 Jun 1999 04:00:00



>Is anyone aware of a simple, "pole-position" like game out there
>that has a simple b&w display and graphics like in the original
>pole position game? Are there any simple freeware/shareware games
>like this out there? This is for an experiment to look at the
>effects of color and brightness on "driving/tracking" performance.

McLaren's website (http://www.mclaren.co.uk) has a simple (VERY
simple) top-down Javascript scroller. Other than that a search on
Altavista, Gamesdomain or the like will turn up some ideas.

Cheers!
John

GT2X

Simple "Pole Position" Game?

by GT2X » Wed, 16 Jun 1999 04:00:00



>Is anyone aware of a simple, "pole-position" like game out there
>that has a simple b&w display and graphics like in the original
>pole position game? Are there any simple freeware/shareware games
>like this out there? This is for an experiment to look at the
>effects of color and brightness on "driving/tracking" performance.
>Thanks!

>John Bullough


If you use a Sony PlayStation, and a modern television set, you can
probably set the colour to be black-and-white.  I can do this on
both my TVs.

Of course, then you are using a game in black-and-white that was
designed to be in colour, and that might be a different thing from what
you want.

But if it won't do, how can you possibly compare one colour game to a
different black-and-white game?

Do "simple" graphics really make a better experiment?

In old games, I really never could tell how close I was to the edge
of the road or another car without practising the situation several
times, since the graphics (Commodore 64 usually) did not portray the
situation accurately.

Oh yes.  With a Commodore 64 and its standard monitor, you could
unplug the colour (chroma) plug and get a black-and-white picture.

Adrian.

Kirk Lan

Simple "Pole Position" Game?

by Kirk Lan » Wed, 16 Jun 1999 04:00:00

See if you can find an old game called Street Rod...you can set it to run in
B&W (i think, or at least something like 4-colors) and it's actually a
really fun game!

--
Kirk Lane
Tempe, AZ

ICQ: 28171652
RMRL #119


>Is anyone aware of a simple, "pole-position" like game out there
>that has a simple b&w display and graphics like in the original
>pole position game? Are there any simple freeware/shareware games
>like this out there? This is for an experiment to look at the
>effects of color and brightness on "driving/tracking" performance.
>Thanks!

>John Bullough


Jo Helsen (EDP

Simple "Pole Position" Game?

by Jo Helsen (EDP » Thu, 17 Jun 1999 04:00:00



>Is anyone aware of a simple, "pole-position" like game out there
>that has a simple b&w display and graphics like in the original
>pole position game? Are there any simple freeware/shareware games
>like this out there? This is for an experiment to look at the
>effects of color and brightness on "driving/tracking" performance.
>Thanks!

>John Bullough


You could take a look at some of the (mostly freeware) emulators for
older homecomputers and arcade-games, and use these on a PC.
Especially MAME (Multi Arcade Machine Emulator ?) could have support
(and freely downloadable ROM images) for lots of the early arcade
racing games.

www.emux.com  is a good link to start.

JoH

========================================
Jo Helsen    EDP Operations BF Belgium

========================================

GT2X

Simple "Pole Position" Game?

by GT2X » Thu, 17 Jun 1999 04:00:00



At the risk of teaching my grandmother to suck eggs here, I would think
that something even a bit more simplistic would be a better test of
some of the fundamental tracking skills.  Tetris would be ideal,
I think, and I have seen an old PC version which is monochrome on
monochrome, and colour on colour (CGA).

Simple "pole-position" games tend to introduce a confusion between
reality and their modelling of reality.  That is, many users would
attempt to apply real-life experience which does not apply, while
with, say, Tetris, there is no such real-life experience.

If you really want to test driving skills specifically, then I would
think you would want as modern a driving simulator as possible, and
hope that changing the colour screen to black-and-white does not
change anything other than what would naturally change if you
could make a person see in black-and-white.

Adrian.


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