David G Fisher wrote
Errrr, David was a racecar driver Im about sure, but still, better at least
go to a school than not going to like per example the Ubi team. Maybe we
should make a money collect and pay you a trip to Jim Russel. You would
finally understand how a car really reacts on a race track. I mean let's
see...
- People who have drove a racecar here and tried every sim on the market
tell that GPL is the most realistic and very close to the real thing.
- People who haven't drover a racecar (per example, you) say that it's
unrealistic and still praise for such ***as C:PR.
I see a pattern up here.
But.. but.. but.. as you say "Nobody has drove a F1 here". Bullsh*t.
Racing is racing. Any experimented race car driver knows what is the
feeling behind the car, whatever type of racing he does.
Let's take per example somebody who does Sport Biking. Will you go to him
and say "You got no idea how a Touring bike can be drove on a track". It's
as simple as that.
I've seen F1 driver to say that F1RS is realistic. I've seen F1 drivers say
that F1'97 is realistic. I've seen F1 drivers say that Gp2 is realistic.
You even have Jonny Herbert saying his game is realistic. But when you ask
people with racing experience who tested all those titles AND Gpl, they can
easily see that it's superior and by far. Im talking about F1600 drivers,
some people here with racing experience, Australian Touring drivers, etc...
Even some Vintage car driver told it's superior !!!! What do you want more
????
Sir Jack Brabham.
This is irrelevant. Driving a race car, any type is it, requires the same
skill but differently adapted. A Touring driver will know how a Nascar can
act. A Rallye driver will know how a IndyCar reacts on a track. It's plain
basic racing technique and skills.
I never knew if you did some racing in your real-life ? Did you ?
Not with mathematics my dear. Of course, nobody in the Ubisoft has NEVER
drove a racecar except 2guys. Compared to most of the crew at Papy. And
the same goes for C:PR. What developer was a past CART driver ? heh the ball
goes back to you David.
False. Forgot Sir Jack Brabham ? Oh and Papyrus shipped a version of GPL to
all the drivers and families of 1967 (that's what Mike Lescault told me).
They did.
Oh well you haven't talked with Mr. Carpentier my dear. I chatted with him
for at least 30mins about his relations with racing simulators, and he
clearly said he used them to stay in shape mentally and that Icr2 was
seriously representative of how a CART car reacts except that there is no
brake locking or wheel spin. But he understand it's a 3year old title.
Because every hard-core simracer and race-car driver here will tell you
which one it is.
Some of us are directly or indirectly race car drivers, or acts as helper on
a team, mechanic, etc..
Errrr, we're become back to the "edge of your pants" thingy. That's not the
point here. We all know it's lacking. But what do you want to do ? Go ahead
an pay yourself a real racecar. But until then sit down in front of your
monitor and shut up ;)
And if Race car drivers in real-life could use a Joystick like in military
aircrafts, who said it wouldn't be the best choice ?
And about the wheel locking, if you want you can buy a replica of a GPL
wheel. It's bigger in diameter, thus the turns are longer to make in
circonference. That's plain Geometry. Oh and calibrate your wheel so that
30degree on your wheel = 30 degrees on screen. Bad point another time.
I can agree on this point.
So for you, anything is bad until Damon Hill decides to program his own
simulator. Yeah right.
- Fran?ois Mnard <ymenard> Good race at the Brickyard!
- Official Mentally retarded guy of r.a.s.
- Excuse me for my English (I'm French speaking)
- NROS Nascar sanctioned Guide <NAS-Frank> http://www.racesimcentral.net/
- "People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."--